mirror of
https://github.com/actions/setup-python.git
synced 2024-12-28 18:31:15 +01:00
586 lines
15 KiB
JavaScript
586 lines
15 KiB
JavaScript
/* Copyright 2015-present Facebook, Inc.
|
|
* Licensed under the Apache License, Version 2.0 */
|
|
|
|
var EE = require('events').EventEmitter;
|
|
var util = require('util');
|
|
var os = require('os');
|
|
var assert = require('assert');
|
|
var Int64 = require('node-int64');
|
|
|
|
// BSER uses the local endianness to reduce byte swapping overheads
|
|
// (the protocol is expressly local IPC only). We need to tell node
|
|
// to use the native endianness when reading various native values.
|
|
var isBigEndian = os.endianness() == 'BE';
|
|
|
|
// Find the next power-of-2 >= size
|
|
function nextPow2(size) {
|
|
return Math.pow(2, Math.ceil(Math.log(size) / Math.LN2));
|
|
}
|
|
|
|
// Expandable buffer that we can provide a size hint for
|
|
function Accumulator(initsize) {
|
|
this.buf = Buffer.alloc(nextPow2(initsize || 8192));
|
|
this.readOffset = 0;
|
|
this.writeOffset = 0;
|
|
}
|
|
// For testing
|
|
exports.Accumulator = Accumulator
|
|
|
|
// How much we can write into this buffer without allocating
|
|
Accumulator.prototype.writeAvail = function() {
|
|
return this.buf.length - this.writeOffset;
|
|
}
|
|
|
|
// How much we can read
|
|
Accumulator.prototype.readAvail = function() {
|
|
return this.writeOffset - this.readOffset;
|
|
}
|
|
|
|
// Ensure that we have enough space for size bytes
|
|
Accumulator.prototype.reserve = function(size) {
|
|
if (size < this.writeAvail()) {
|
|
return;
|
|
}
|
|
|
|
// If we can make room by shunting down, do so
|
|
if (this.readOffset > 0) {
|
|
this.buf.copy(this.buf, 0, this.readOffset, this.writeOffset);
|
|
this.writeOffset -= this.readOffset;
|
|
this.readOffset = 0;
|
|
}
|
|
|
|
// If we made enough room, no need to allocate more
|
|
if (size < this.writeAvail()) {
|
|
return;
|
|
}
|
|
|
|
// Allocate a replacement and copy it in
|
|
var buf = Buffer.alloc(nextPow2(this.buf.length + size - this.writeAvail()));
|
|
this.buf.copy(buf);
|
|
this.buf = buf;
|
|
}
|
|
|
|
// Append buffer or string. Will resize as needed
|
|
Accumulator.prototype.append = function(buf) {
|
|
if (Buffer.isBuffer(buf)) {
|
|
this.reserve(buf.length);
|
|
buf.copy(this.buf, this.writeOffset, 0, buf.length);
|
|
this.writeOffset += buf.length;
|
|
} else {
|
|
var size = Buffer.byteLength(buf);
|
|
this.reserve(size);
|
|
this.buf.write(buf, this.writeOffset);
|
|
this.writeOffset += size;
|
|
}
|
|
}
|
|
|
|
Accumulator.prototype.assertReadableSize = function(size) {
|
|
if (this.readAvail() < size) {
|
|
throw new Error("wanted to read " + size +
|
|
" bytes but only have " + this.readAvail());
|
|
}
|
|
}
|
|
|
|
Accumulator.prototype.peekString = function(size) {
|
|
this.assertReadableSize(size);
|
|
return this.buf.toString('utf-8', this.readOffset, this.readOffset + size);
|
|
}
|
|
|
|
Accumulator.prototype.readString = function(size) {
|
|
var str = this.peekString(size);
|
|
this.readOffset += size;
|
|
return str;
|
|
}
|
|
|
|
Accumulator.prototype.peekInt = function(size) {
|
|
this.assertReadableSize(size);
|
|
switch (size) {
|
|
case 1:
|
|
return this.buf.readInt8(this.readOffset, size);
|
|
case 2:
|
|
return isBigEndian ?
|
|
this.buf.readInt16BE(this.readOffset, size) :
|
|
this.buf.readInt16LE(this.readOffset, size);
|
|
case 4:
|
|
return isBigEndian ?
|
|
this.buf.readInt32BE(this.readOffset, size) :
|
|
this.buf.readInt32LE(this.readOffset, size);
|
|
case 8:
|
|
var big = this.buf.slice(this.readOffset, this.readOffset + 8);
|
|
if (isBigEndian) {
|
|
// On a big endian system we can simply pass the buffer directly
|
|
return new Int64(big);
|
|
}
|
|
// Otherwise we need to byteswap
|
|
return new Int64(byteswap64(big));
|
|
default:
|
|
throw new Error("invalid integer size " + size);
|
|
}
|
|
}
|
|
|
|
Accumulator.prototype.readInt = function(bytes) {
|
|
var ival = this.peekInt(bytes);
|
|
if (ival instanceof Int64 && isFinite(ival.valueOf())) {
|
|
ival = ival.valueOf();
|
|
}
|
|
this.readOffset += bytes;
|
|
return ival;
|
|
}
|
|
|
|
Accumulator.prototype.peekDouble = function() {
|
|
this.assertReadableSize(8);
|
|
return isBigEndian ?
|
|
this.buf.readDoubleBE(this.readOffset) :
|
|
this.buf.readDoubleLE(this.readOffset);
|
|
}
|
|
|
|
Accumulator.prototype.readDouble = function() {
|
|
var dval = this.peekDouble();
|
|
this.readOffset += 8;
|
|
return dval;
|
|
}
|
|
|
|
Accumulator.prototype.readAdvance = function(size) {
|
|
if (size > 0) {
|
|
this.assertReadableSize(size);
|
|
} else if (size < 0 && this.readOffset + size < 0) {
|
|
throw new Error("advance with negative offset " + size +
|
|
" would seek off the start of the buffer");
|
|
}
|
|
this.readOffset += size;
|
|
}
|
|
|
|
Accumulator.prototype.writeByte = function(value) {
|
|
this.reserve(1);
|
|
this.buf.writeInt8(value, this.writeOffset);
|
|
++this.writeOffset;
|
|
}
|
|
|
|
Accumulator.prototype.writeInt = function(value, size) {
|
|
this.reserve(size);
|
|
switch (size) {
|
|
case 1:
|
|
this.buf.writeInt8(value, this.writeOffset);
|
|
break;
|
|
case 2:
|
|
if (isBigEndian) {
|
|
this.buf.writeInt16BE(value, this.writeOffset);
|
|
} else {
|
|
this.buf.writeInt16LE(value, this.writeOffset);
|
|
}
|
|
break;
|
|
case 4:
|
|
if (isBigEndian) {
|
|
this.buf.writeInt32BE(value, this.writeOffset);
|
|
} else {
|
|
this.buf.writeInt32LE(value, this.writeOffset);
|
|
}
|
|
break;
|
|
default:
|
|
throw new Error("unsupported integer size " + size);
|
|
}
|
|
this.writeOffset += size;
|
|
}
|
|
|
|
Accumulator.prototype.writeDouble = function(value) {
|
|
this.reserve(8);
|
|
if (isBigEndian) {
|
|
this.buf.writeDoubleBE(value, this.writeOffset);
|
|
} else {
|
|
this.buf.writeDoubleLE(value, this.writeOffset);
|
|
}
|
|
this.writeOffset += 8;
|
|
}
|
|
|
|
var BSER_ARRAY = 0x00;
|
|
var BSER_OBJECT = 0x01;
|
|
var BSER_STRING = 0x02;
|
|
var BSER_INT8 = 0x03;
|
|
var BSER_INT16 = 0x04;
|
|
var BSER_INT32 = 0x05;
|
|
var BSER_INT64 = 0x06;
|
|
var BSER_REAL = 0x07;
|
|
var BSER_TRUE = 0x08;
|
|
var BSER_FALSE = 0x09;
|
|
var BSER_NULL = 0x0a;
|
|
var BSER_TEMPLATE = 0x0b;
|
|
var BSER_SKIP = 0x0c;
|
|
|
|
var ST_NEED_PDU = 0; // Need to read and decode PDU length
|
|
var ST_FILL_PDU = 1; // Know the length, need to read whole content
|
|
|
|
var MAX_INT8 = 127;
|
|
var MAX_INT16 = 32767;
|
|
var MAX_INT32 = 2147483647;
|
|
|
|
function BunserBuf() {
|
|
EE.call(this);
|
|
this.buf = new Accumulator();
|
|
this.state = ST_NEED_PDU;
|
|
}
|
|
util.inherits(BunserBuf, EE);
|
|
exports.BunserBuf = BunserBuf;
|
|
|
|
BunserBuf.prototype.append = function(buf, synchronous) {
|
|
if (synchronous) {
|
|
this.buf.append(buf);
|
|
return this.process(synchronous);
|
|
}
|
|
|
|
try {
|
|
this.buf.append(buf);
|
|
} catch (err) {
|
|
this.emit('error', err);
|
|
return;
|
|
}
|
|
// Arrange to decode later. This allows the consuming
|
|
// application to make progress with other work in the
|
|
// case that we have a lot of subscription updates coming
|
|
// in from a large tree.
|
|
this.processLater();
|
|
}
|
|
|
|
BunserBuf.prototype.processLater = function() {
|
|
var self = this;
|
|
process.nextTick(function() {
|
|
try {
|
|
self.process(false);
|
|
} catch (err) {
|
|
self.emit('error', err);
|
|
}
|
|
});
|
|
}
|
|
|
|
// Do something with the buffer to advance our state.
|
|
// If we're running synchronously we'll return either
|
|
// the value we've decoded or undefined if we don't
|
|
// yet have enought data.
|
|
// If we're running asynchronously, we'll emit the value
|
|
// when it becomes ready and schedule another invocation
|
|
// of process on the next tick if we still have data we
|
|
// can process.
|
|
BunserBuf.prototype.process = function(synchronous) {
|
|
if (this.state == ST_NEED_PDU) {
|
|
if (this.buf.readAvail() < 2) {
|
|
return;
|
|
}
|
|
// Validate BSER header
|
|
this.expectCode(0);
|
|
this.expectCode(1);
|
|
this.pduLen = this.decodeInt(true /* relaxed */);
|
|
if (this.pduLen === false) {
|
|
// Need more data, walk backwards
|
|
this.buf.readAdvance(-2);
|
|
return;
|
|
}
|
|
// Ensure that we have a big enough buffer to read the rest of the PDU
|
|
this.buf.reserve(this.pduLen);
|
|
this.state = ST_FILL_PDU;
|
|
}
|
|
|
|
if (this.state == ST_FILL_PDU) {
|
|
if (this.buf.readAvail() < this.pduLen) {
|
|
// Need more data
|
|
return;
|
|
}
|
|
|
|
// We have enough to decode it
|
|
var val = this.decodeAny();
|
|
if (synchronous) {
|
|
return val;
|
|
}
|
|
this.emit('value', val);
|
|
this.state = ST_NEED_PDU;
|
|
}
|
|
|
|
if (!synchronous && this.buf.readAvail() > 0) {
|
|
this.processLater();
|
|
}
|
|
}
|
|
|
|
BunserBuf.prototype.raise = function(reason) {
|
|
throw new Error(reason + ", in Buffer of length " +
|
|
this.buf.buf.length + " (" + this.buf.readAvail() +
|
|
" readable) at offset " + this.buf.readOffset + " buffer: " +
|
|
JSON.stringify(this.buf.buf.slice(
|
|
this.buf.readOffset, this.buf.readOffset + 32).toJSON()));
|
|
}
|
|
|
|
BunserBuf.prototype.expectCode = function(expected) {
|
|
var code = this.buf.readInt(1);
|
|
if (code != expected) {
|
|
this.raise("expected bser opcode " + expected + " but got " + code);
|
|
}
|
|
}
|
|
|
|
BunserBuf.prototype.decodeAny = function() {
|
|
var code = this.buf.peekInt(1);
|
|
switch (code) {
|
|
case BSER_INT8:
|
|
case BSER_INT16:
|
|
case BSER_INT32:
|
|
case BSER_INT64:
|
|
return this.decodeInt();
|
|
case BSER_REAL:
|
|
this.buf.readAdvance(1);
|
|
return this.buf.readDouble();
|
|
case BSER_TRUE:
|
|
this.buf.readAdvance(1);
|
|
return true;
|
|
case BSER_FALSE:
|
|
this.buf.readAdvance(1);
|
|
return false;
|
|
case BSER_NULL:
|
|
this.buf.readAdvance(1);
|
|
return null;
|
|
case BSER_STRING:
|
|
return this.decodeString();
|
|
case BSER_ARRAY:
|
|
return this.decodeArray();
|
|
case BSER_OBJECT:
|
|
return this.decodeObject();
|
|
case BSER_TEMPLATE:
|
|
return this.decodeTemplate();
|
|
default:
|
|
this.raise("unhandled bser opcode " + code);
|
|
}
|
|
}
|
|
|
|
BunserBuf.prototype.decodeArray = function() {
|
|
this.expectCode(BSER_ARRAY);
|
|
var nitems = this.decodeInt();
|
|
var arr = [];
|
|
for (var i = 0; i < nitems; ++i) {
|
|
arr.push(this.decodeAny());
|
|
}
|
|
return arr;
|
|
}
|
|
|
|
BunserBuf.prototype.decodeObject = function() {
|
|
this.expectCode(BSER_OBJECT);
|
|
var nitems = this.decodeInt();
|
|
var res = {};
|
|
for (var i = 0; i < nitems; ++i) {
|
|
var key = this.decodeString();
|
|
var val = this.decodeAny();
|
|
res[key] = val;
|
|
}
|
|
return res;
|
|
}
|
|
|
|
BunserBuf.prototype.decodeTemplate = function() {
|
|
this.expectCode(BSER_TEMPLATE);
|
|
var keys = this.decodeArray();
|
|
var nitems = this.decodeInt();
|
|
var arr = [];
|
|
for (var i = 0; i < nitems; ++i) {
|
|
var obj = {};
|
|
for (var keyidx = 0; keyidx < keys.length; ++keyidx) {
|
|
if (this.buf.peekInt(1) == BSER_SKIP) {
|
|
this.buf.readAdvance(1);
|
|
continue;
|
|
}
|
|
var val = this.decodeAny();
|
|
obj[keys[keyidx]] = val;
|
|
}
|
|
arr.push(obj);
|
|
}
|
|
return arr;
|
|
}
|
|
|
|
BunserBuf.prototype.decodeString = function() {
|
|
this.expectCode(BSER_STRING);
|
|
var len = this.decodeInt();
|
|
return this.buf.readString(len);
|
|
}
|
|
|
|
// This is unusual compared to the other decode functions in that
|
|
// we may not have enough data available to satisfy the read, and
|
|
// we don't want to throw. This is only true when we're reading
|
|
// the PDU length from the PDU header; we'll set relaxSizeAsserts
|
|
// in that case.
|
|
BunserBuf.prototype.decodeInt = function(relaxSizeAsserts) {
|
|
if (relaxSizeAsserts && !this.buf.readAvail(1)) {
|
|
return false;
|
|
} else {
|
|
this.buf.assertReadableSize(1);
|
|
}
|
|
var code = this.buf.peekInt(1);
|
|
var size = 0;
|
|
switch (code) {
|
|
case BSER_INT8:
|
|
size = 1;
|
|
break;
|
|
case BSER_INT16:
|
|
size = 2;
|
|
break;
|
|
case BSER_INT32:
|
|
size = 4;
|
|
break;
|
|
case BSER_INT64:
|
|
size = 8;
|
|
break;
|
|
default:
|
|
this.raise("invalid bser int encoding " + code);
|
|
}
|
|
|
|
if (relaxSizeAsserts && !this.buf.readAvail(1 + size)) {
|
|
return false;
|
|
}
|
|
this.buf.readAdvance(1);
|
|
return this.buf.readInt(size);
|
|
}
|
|
|
|
// synchronously BSER decode a string and return the value
|
|
function loadFromBuffer(input) {
|
|
var buf = new BunserBuf();
|
|
var result = buf.append(input, true);
|
|
if (buf.buf.readAvail()) {
|
|
throw Error(
|
|
'excess data found after input buffer, use BunserBuf instead');
|
|
}
|
|
if (typeof result === 'undefined') {
|
|
throw Error(
|
|
'no bser found in string and no error raised!?');
|
|
}
|
|
return result;
|
|
}
|
|
exports.loadFromBuffer = loadFromBuffer
|
|
|
|
// Byteswap an arbitrary buffer, flipping from one endian
|
|
// to the other, returning a new buffer with the resultant data
|
|
function byteswap64(buf) {
|
|
var swap = Buffer.alloc(buf.length);
|
|
for (var i = 0; i < buf.length; i++) {
|
|
swap[i] = buf[buf.length -1 - i];
|
|
}
|
|
return swap;
|
|
}
|
|
|
|
function dump_int64(buf, val) {
|
|
// Get the raw bytes. The Int64 buffer is big endian
|
|
var be = val.toBuffer();
|
|
|
|
if (isBigEndian) {
|
|
// We're a big endian system, so the buffer is exactly how we
|
|
// want it to be
|
|
buf.writeByte(BSER_INT64);
|
|
buf.append(be);
|
|
return;
|
|
}
|
|
// We need to byte swap to get the correct representation
|
|
var le = byteswap64(be);
|
|
buf.writeByte(BSER_INT64);
|
|
buf.append(le);
|
|
}
|
|
|
|
function dump_int(buf, val) {
|
|
var abs = Math.abs(val);
|
|
if (abs <= MAX_INT8) {
|
|
buf.writeByte(BSER_INT8);
|
|
buf.writeInt(val, 1);
|
|
} else if (abs <= MAX_INT16) {
|
|
buf.writeByte(BSER_INT16);
|
|
buf.writeInt(val, 2);
|
|
} else if (abs <= MAX_INT32) {
|
|
buf.writeByte(BSER_INT32);
|
|
buf.writeInt(val, 4);
|
|
} else {
|
|
dump_int64(buf, new Int64(val));
|
|
}
|
|
}
|
|
|
|
function dump_any(buf, val) {
|
|
switch (typeof(val)) {
|
|
case 'number':
|
|
// check if it is an integer or a float
|
|
if (isFinite(val) && Math.floor(val) === val) {
|
|
dump_int(buf, val);
|
|
} else {
|
|
buf.writeByte(BSER_REAL);
|
|
buf.writeDouble(val);
|
|
}
|
|
return;
|
|
case 'string':
|
|
buf.writeByte(BSER_STRING);
|
|
dump_int(buf, Buffer.byteLength(val));
|
|
buf.append(val);
|
|
return;
|
|
case 'boolean':
|
|
buf.writeByte(val ? BSER_TRUE : BSER_FALSE);
|
|
return;
|
|
case 'object':
|
|
if (val === null) {
|
|
buf.writeByte(BSER_NULL);
|
|
return;
|
|
}
|
|
if (val instanceof Int64) {
|
|
dump_int64(buf, val);
|
|
return;
|
|
}
|
|
if (Array.isArray(val)) {
|
|
buf.writeByte(BSER_ARRAY);
|
|
dump_int(buf, val.length);
|
|
for (var i = 0; i < val.length; ++i) {
|
|
dump_any(buf, val[i]);
|
|
}
|
|
return;
|
|
}
|
|
buf.writeByte(BSER_OBJECT);
|
|
var keys = Object.keys(val);
|
|
|
|
// First pass to compute number of defined keys
|
|
var num_keys = keys.length;
|
|
for (var i = 0; i < keys.length; ++i) {
|
|
var key = keys[i];
|
|
var v = val[key];
|
|
if (typeof(v) == 'undefined') {
|
|
num_keys--;
|
|
}
|
|
}
|
|
dump_int(buf, num_keys);
|
|
for (var i = 0; i < keys.length; ++i) {
|
|
var key = keys[i];
|
|
var v = val[key];
|
|
if (typeof(v) == 'undefined') {
|
|
// Don't include it
|
|
continue;
|
|
}
|
|
dump_any(buf, key);
|
|
try {
|
|
dump_any(buf, v);
|
|
} catch (e) {
|
|
throw new Error(
|
|
e.message + ' (while serializing object property with name `' +
|
|
key + "')");
|
|
}
|
|
}
|
|
return;
|
|
|
|
default:
|
|
throw new Error('cannot serialize type ' + typeof(val) + ' to BSER');
|
|
}
|
|
}
|
|
|
|
// BSER encode value and return a buffer of the contents
|
|
function dumpToBuffer(val) {
|
|
var buf = new Accumulator();
|
|
// Build out the header
|
|
buf.writeByte(0);
|
|
buf.writeByte(1);
|
|
// Reserve room for an int32 to hold our PDU length
|
|
buf.writeByte(BSER_INT32);
|
|
buf.writeInt(0, 4); // We'll come back and fill this in at the end
|
|
|
|
dump_any(buf, val);
|
|
|
|
// Compute PDU length
|
|
var off = buf.writeOffset;
|
|
var len = off - 7 /* the header length */;
|
|
buf.writeOffset = 3; // The length value to fill in
|
|
buf.writeInt(len, 4); // write the length in the space we reserved
|
|
buf.writeOffset = off;
|
|
|
|
return buf.buf.slice(0, off);
|
|
}
|
|
exports.dumpToBuffer = dumpToBuffer
|