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Fix light navigation bar not applied on first launch (#5582)
No need to touch light system bars when running the splash screen since they're not that noticeable, and it also breaks on some ROMs.
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1 changed files with 0 additions and 14 deletions
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@ -17,7 +17,6 @@ import androidx.core.splashscreen.SplashScreen.Companion.installSplashScreen
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import androidx.core.view.ViewCompat
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import androidx.core.view.WindowCompat
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import androidx.core.view.WindowInsetsCompat
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import androidx.core.view.WindowInsetsControllerCompat
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import androidx.core.view.isVisible
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import androidx.core.view.updateLayoutParams
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import androidx.interpolator.view.animation.FastOutSlowInInterpolator
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@ -294,12 +293,6 @@ class MainActivity : BaseViewBindingActivity<MainActivityBinding>() {
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window.statusBarColor = Color.TRANSPARENT
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window.navigationBarColor = Color.TRANSPARENT
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val wicc = WindowInsetsControllerCompat(window, window.decorView)
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val isLightStatusBars = wicc.isAppearanceLightStatusBars
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val isLightNavigationBars = wicc.isAppearanceLightNavigationBars
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wicc.isAppearanceLightStatusBars = false
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wicc.isAppearanceLightNavigationBars = false
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splashScreen.setOnExitAnimationListener { splashProvider ->
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// For some reason the SplashScreen applies (incorrect) Y translation to the iconView
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splashProvider.iconView.translationY = 0F
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@ -313,19 +306,12 @@ class MainActivity : BaseViewBindingActivity<MainActivityBinding>() {
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}
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}
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var barColorRestored = false
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val splashAnim = ValueAnimator.ofFloat(1F, 0F).apply {
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interpolator = FastOutSlowInInterpolator()
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duration = SPLASH_EXIT_ANIM_DURATION
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addUpdateListener { va ->
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val value = va.animatedValue as Float
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splashProvider.view.alpha = value
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if (!barColorRestored && value <= 0.5F) {
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barColorRestored = true
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wicc.isAppearanceLightStatusBars = isLightStatusBars
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wicc.isAppearanceLightNavigationBars = isLightNavigationBars
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}
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}
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doOnEnd {
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splashProvider.remove()
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