## Purpose The purpose of this library is to implement LZ4 compression/decompression, as documented at the official LZ4 repository: https://github.com/lz4/lz4/blob/dev/doc/lz4_Block_format.md The files in this directory are developed as a separate project at: https://github.com/gorhill/lz4-wasm ## Files ### `lz4-block-codec-any.js` The purpose is to instanciate a WebAssembly- or pure javascript-based LZ4 block codec. If the choosen implementation is not specified, there will be an attempt to create a WebAssembly-based instance. If for whatever reason this fails, a pure javascript-based instance will be created. The script for either instance are dynamically loaded, such that no resources are wasted by keeping in memory code which won't be used. ### `lz4-block-codec-wasm.js` This contains the code to instanciate WebAssembly-based LZ4 block codec. Note that the WebAssembly module is loaded using a `same-origin` fetch, hence ensuring that no code outside the package is loaded. ### `lz4-block-codec-js.js` This contains the code to instanciate pure javascript-based LZ4 block codec. This is used as a fallback implementation should WebAssembly not be available for whatever reason. ### `lz4-block-codec.wasm` This is the WebAssembly module, loaded by `lz4-block-codec-wasm.js` using a `same-origin` fetch.