105 lines
3.5 KiB
Nix
105 lines
3.5 KiB
Nix
|
{ pkgs, ... }:
|
||
|
let
|
||
|
cmd = "busctl --user -- set-property rs.wl-gammarelay / rs.wl.gammarelay Temperature q";
|
||
|
in
|
||
|
{
|
||
|
imports = [ ./config.nix ./variables.nix ];
|
||
|
home.packages = with pkgs; [
|
||
|
swww
|
||
|
hyprpicker
|
||
|
# hyprsunset
|
||
|
# wl-gammarelay-rs
|
||
|
hyprshade
|
||
|
hyprpolkitagent
|
||
|
grim
|
||
|
slurp
|
||
|
wl-clip-persist
|
||
|
cliphist
|
||
|
wf-recorder
|
||
|
glib
|
||
|
wayland
|
||
|
direnv
|
||
|
alacritty
|
||
|
];
|
||
|
wayland.windowManager.hyprland = {
|
||
|
enable = true;
|
||
|
xwayland.enable = true;
|
||
|
systemd.enable = true;
|
||
|
};
|
||
|
programs.waybar = {
|
||
|
enable = true;
|
||
|
systemd.enable = true;
|
||
|
};
|
||
|
|
||
|
xdg.configFile."hypr/shaders/bluelight.glsl".text = ''
|
||
|
precision highp float;
|
||
|
varying vec2 v_texcoord;
|
||
|
uniform sampler2D tex;
|
||
|
|
||
|
const float temperature = 4000.0;
|
||
|
const float temperatureStrength = 1.0;
|
||
|
|
||
|
#define WithQuickAndDirtyLuminancePreservation
|
||
|
const float LuminancePreservationFactor = 1.0;
|
||
|
|
||
|
// function from https://www.shadertoy.com/view/4sc3D7
|
||
|
// valid from 1000 to 40000 K (and additionally 0 for pure full white)
|
||
|
vec3 colorTemperatureToRGB(const in float temperature) {
|
||
|
// values from: http://blenderartists.org/forum/showthread.php?270332-OSL-Goodness&p=2268693&viewfull=1#post2268693
|
||
|
mat3 m = (temperature <= 6500.0) ? mat3(vec3(0.0, -2902.1955373783176, -8257.7997278925690),
|
||
|
vec3(0.0, 1669.5803561666639, 2575.2827530017594),
|
||
|
vec3(1.0, 1.3302673723350029, 1.8993753891711275))
|
||
|
: mat3(vec3(1745.0425298314172, 1216.6168361476490, -8257.7997278925690),
|
||
|
vec3(-2666.3474220535695, -2173.1012343082230, 2575.2827530017594),
|
||
|
vec3(0.55995389139931482, 0.70381203140554553, 1.8993753891711275));
|
||
|
return mix(clamp(vec3(m[0] / (vec3(clamp(temperature, 1000.0, 40000.0)) + m[1]) + m[2]), vec3(0.0), vec3(1.0)),
|
||
|
vec3(1.0), smoothstep(1000.0, 0.0, temperature));
|
||
|
}
|
||
|
|
||
|
void main() {
|
||
|
vec4 pixColor = texture2D(tex, v_texcoord);
|
||
|
|
||
|
// RGB
|
||
|
vec3 color = vec3(pixColor[0], pixColor[1], pixColor[2]);
|
||
|
|
||
|
#ifdef WithQuickAndDirtyLuminancePreservation
|
||
|
color *= mix(1.0, dot(color, vec3(0.2126, 0.7152, 0.0722)) / max(dot(color, vec3(0.2126, 0.7152, 0.0722)), 1e-5),
|
||
|
LuminancePreservationFactor);
|
||
|
#endif
|
||
|
|
||
|
color = mix(color, color * colorTemperatureToRGB(temperature), temperatureStrength);
|
||
|
|
||
|
vec4 outCol = vec4(color, pixColor[3]);
|
||
|
|
||
|
gl_FragColor = outCol;
|
||
|
}
|
||
|
'';
|
||
|
|
||
|
# systemd.user.services.wl-gammarelay-rs = {
|
||
|
# Unit = {
|
||
|
# PartOf = [ "graphical-session.target" ];
|
||
|
# After = [ "graphical-session-pre.target" ];
|
||
|
# };
|
||
|
#
|
||
|
# Service = {
|
||
|
# ExecStart = "${pkgs.wl-gammarelay-rs}/bin/wl-gammarelay-rs";
|
||
|
# ExecReload = "${pkgs.coreutils}/bin/kill -SIGUSR2 $MAINPID";
|
||
|
# Restart = "on-failure";
|
||
|
# KillMode = "mixed";
|
||
|
# };
|
||
|
#
|
||
|
# Install = { WantedBy = [ "default.target" ]; };
|
||
|
# };
|
||
|
# systemd.user.services.wl-gammarelay-rs-restart = {
|
||
|
# Unit = {
|
||
|
# After = [ "suspend.target" "hibernate.target" "hybrid-sleep.target" "suspend-then-hibernate.target" ];
|
||
|
# };
|
||
|
#
|
||
|
# Service = {
|
||
|
# ExecStart = "${pkgs.bash}/bin/bash -c '${cmd} 6000 && ${cmd} 4000'";
|
||
|
# };
|
||
|
#
|
||
|
# Install = { WantedBy = [ "suspend.target" "hibernate.target" "hybrid-sleep.target" "suspend-then-hibernate.target" ]; };
|
||
|
# };
|
||
|
}
|