Subtle cleanup

This commit is contained in:
GHOSCHT 2024-12-13 20:37:56 +01:00
parent b1ee77f2c3
commit aaa8649bcf
Signed by: ghoscht
GPG key ID: 2C2C1C62A5388E82
19 changed files with 24 additions and 4482 deletions

View file

@ -13,17 +13,8 @@
source = ../../../../rsc/config/awesome; source = ../../../../rsc/config/awesome;
recursive = true; recursive = true;
}; };
file.".config/picom/" = {
source = ../../../../rsc/config/picom;
recursive = true;
};
file.".config/rofi" = {
source = ../../../../rsc/config/rofi;
recursive = true;
};
packages = with pkgs; [ packages = with pkgs; [
picom
rofi rofi
redshift redshift
xbindkeys xbindkeys

View file

@ -1,60 +1,11 @@
{ {
pkgs,
config,
...
}: {
programs.alacritty.enable = true; programs.alacritty.enable = true;
programs.alacritty.settings = { programs.alacritty.settings = {
window = { window = {
opacity = 0.83;
padding = { padding = {
x = 0; x = 0;
y = 5; y = 5;
}; };
}; };
font = {
normal = {
family = "${config.fontProfiles.monospace.family}";
style = "Medium";
};
bold = {
family = "${config.fontProfiles.monospace.family}";
style = "Bold";
};
italic = {
family = "${config.fontProfiles.monospace.family}";
style = "MediumItalic";
};
};
colors = with config.colorScheme.colors; {
bright = {
black = "0x${base00}";
blue = "0x${base0D}";
cyan = "0x${base0C}";
green = "0x${base0B}";
magenta = "0x${base0E}";
red = "0x${base08}";
white = "0x${base06}";
yellow = "0x${base09}";
};
cursor = {
cursor = "0x${base06}";
text = "0x${base06}";
};
normal = {
black = "0x${base00}";
blue = "0x${base0D}";
cyan = "0x${base0C}";
green = "0x${base0B}";
magenta = "0x${base0E}";
red = "0x${base08}";
white = "0x${base06}";
yellow = "0x${base0A}";
};
primary = {
background = "0x${base00}";
foreground = "0x${base06}";
};
};
}; };
} }

View file

@ -1,14 +1,8 @@
{ pkgs, ... }: { pkgs, ... }: {
let
cmd = "busctl --user -- set-property rs.wl-gammarelay / rs.wl.gammarelay Temperature q";
in
{
imports = [ ./config.nix ./variables.nix ]; imports = [ ./config.nix ./variables.nix ];
home.packages = with pkgs; [ home.packages = with pkgs; [
swww swww
hyprpicker hyprpicker
# hyprsunset
# wl-gammarelay-rs
wofi wofi
hyprshade hyprshade
hyprpolkitagent hyprpolkitagent
@ -20,7 +14,6 @@ in
glib glib
wayland wayland
direnv direnv
alacritty
]; ];
wayland.windowManager.hyprland = { wayland.windowManager.hyprland = {
enable = true; enable = true;
@ -28,6 +21,14 @@ in
systemd.enable = true; systemd.enable = true;
plugins = [ pkgs.hyprlandPlugins.hyprsplit ]; plugins = [ pkgs.hyprlandPlugins.hyprsplit ];
}; };
services.dunst = {
enable = true;
settings = {
global = {
corner_radius = 5;
};
};
};
programs.waybar = { programs.waybar = {
enable = true; enable = true;
systemd.enable = true; systemd.enable = true;
@ -54,6 +55,18 @@ in
format-icons = { format-icons = {
"9" = ""; "9" = "";
"10" = "󰝚"; "10" = "󰝚";
"11" = "1";
"12" = "2";
"13" = "3";
"14" = "4";
"15" = "5";
"16" = "6";
"17" = "7";
"18" = "8";
"19" = "9";
"20" = "10";
"urgent" = "";
"focused" = "";
}; };
}; };
}; };

View file

@ -1,24 +1,13 @@
# This is your system's configuration file.
# Use this to configure your system environment (it replaces /etc/nixos/configuration.nix)
{ inputs { inputs
, outputs , outputs
, pkgs , pkgs
, ... , ...
}: { }: {
# You can import other NixOS modules here
imports = [ imports = [
# If you want to use modules your own flake exports (from modules/nixos):
# outputs.nixosModules.example
# Or modules from other flakes (such as nixos-hardware):
inputs.hardware.nixosModules.common-cpu-amd-pstate inputs.hardware.nixosModules.common-cpu-amd-pstate
inputs.hardware.nixosModules.common-gpu-nvidia-nonprime inputs.hardware.nixosModules.common-gpu-nvidia-nonprime
inputs.hardware.nixosModules.common-pc-ssd inputs.hardware.nixosModules.common-pc-ssd
# You can also split up your configuration and import pieces of it here:
# ./users.nix
# Import your generated (nixos-generate-config) hardware configuration
./hardware-configuration.nix ./hardware-configuration.nix
../common/global ../common/global
@ -40,26 +29,13 @@
]; ];
nixpkgs = { nixpkgs = {
# You can add overlays here
overlays = [ overlays = [
# Add overlays your own flake exports (from overlays and pkgs dir):
outputs.overlays.additions outputs.overlays.additions
outputs.overlays.modifications outputs.overlays.modifications
outputs.overlays.unstable-packages outputs.overlays.unstable-packages
# You can also add overlays exported from other flakes:
# neovim-nightly-overlay.overlays.default
# Or define it inline, for example:
# (final: prev: {
# hi = final.hello.overrideAttrs (oldAttrs: {
# patches = [ ./change-hello-to-hi.patch ];
# });
# })
]; ];
# Configure your nixpkgs instance
config = { config = {
# Disable if you don't want unfree packages
allowUnfree = true; allowUnfree = true;
firefox.enablePlasmaBrowserIntegration = true; firefox.enablePlasmaBrowserIntegration = true;
segger-jlink.acceptLicense = true; segger-jlink.acceptLicense = true;
@ -86,6 +62,7 @@
enable = true; enable = true;
nvidiaSupport = true; nvidiaSupport = true;
}; };
# Personalausweis reader # Personalausweis reader
ausweisapp = { ausweisapp = {
enable = true; enable = true;
@ -94,19 +71,14 @@
}; };
hardware = { hardware = {
opengl.enable = true; graphics.enable = true;
opentabletdriver.enable = true; opentabletdriver.enable = true;
nvidia = { nvidia = {
open = false; open = false;
powerManagement.enable = true; powerManagement.enable = true;
# modesetting.enable = true;
}; };
}; };
# boot.extraModprobeConfig = ''
# options nvidia NVreg_PreserveVideoMemoryAllocations=1
# '';
# https://nixos.wiki/wiki/FAQ/When_do_I_update_stateVersion # https://nixos.wiki/wiki/FAQ/When_do_I_update_stateVersion
system.stateVersion = "23.11"; system.stateVersion = "23.11";
} }

View file

@ -1,860 +0,0 @@
# Configuration for Alacritty, the GPU enhanced terminal emulator.
# Import additional configuration files
#
# Imports are loaded in order, skipping all missing files, with the importing
# file being loaded last. If a field is already present in a previous import, it
# will be replaced.
#
# All imports must either be absolute paths starting with `/`, or paths relative
# to the user's home directory starting with `~/`.
#import:
# - /path/to/alacritty.yml
# Any items in the `env` entry below will be added as
# environment variables. Some entries may override variables
# set by alacritty itself.
#env:
# TERM variable
#
# This value is used to set the `$TERM` environment variable for
# each instance of Alacritty. If it is not present, alacritty will
# check the local terminfo database and use `alacritty` if it is
# available, otherwise `xterm-256color` is used.
#TERM: alacritty
window:
# Window dimensions (changes require restart)
#
# Number of lines/columns (not pixels) in the terminal. Both lines and columns
# must be non-zero for this to take effect. The number of columns must be at
# least `2`, while using a value of `0` for columns and lines will fall back
# to the window manager's recommended size
#dimensions:
# columns: 0
# lines: 0
# Window position (changes require restart)
#
# Specified in number of pixels.
# If the position is not set, the window manager will handle the placement.
#position:
# x: 0s
# y: 0
# Window padding (changes require restart)
#
# Blank space added around the window in pixels. This padding is scaled
# by DPI and the specified value is always added at both opposing sides.
padding:
x: 0
y: 5
# Spread additional padding evenly around the terminal content.
#dynamic_padding: false
# Window decorations
#
# Values for `decorations`:
# - full: Borders and title bar
# - none: Neither borders nor title bar
#
# Values for `decorations` (macOS only):
# - transparent: Title bar, transparent background and title bar buttons
# - buttonless: Title bar, transparent background and no title bar buttons
#decorations: full
# Background opacity
#
# Window opacity as a floating point number from `0.0` to `1.0`.
# The value `0.0` is completely transparent and `1.0` is opaque.
opacity: 0.9
# Startup Mode (changes require restart)
#
# Values for `startup_mode`:
# - Windowed
# - Maximized
# - Fullscreen
#
# Values for `startup_mode` (macOS only):
# - SimpleFullscreen
#startup_mode: Windowed
# Window title
#title: Alacritty
# Allow terminal applications to change Alacritty's window title.
#dynamic_title: true
# Window class (Linux/BSD only):
#class:
# Application instance name
#instance: Alacritty
# General application class
#general: Alacritty
# Decorations theme variant (Linux/BSD only)
#
# Override the variant of the GTK theme/Wayland client side decorations.
# Commonly supported values are `dark` and `light`. Set this to `None` to use
# the default theme variant.
#decorations_theme_variant: None
#scrolling:
# Maximum number of lines in the scrollback buffer.
# Specifying '0' will disable scrolling.
#history: 10000
# Scrolling distance multiplier.
#multiplier: 3
# Font configuration
font:
normal:
family: JetBrains Mono Nerd Font
style: Medium
bold:
family: JetBrains Mono Nerd Font
style: Bold
italic:
family: JetBrains Mono Nerd Font
style: MediumItalic
# Point size
#size: 11.0
# Offset is the extra space around each character. `offset.y` can be thought
# of as modifying the line spacing, and `offset.x` as modifying the letter
# spacing.
#offset:
# x: 0
# y: 0
# Glyph offset determines the locations of the glyphs within their cells with
# the default being at the bottom. Increasing `x` moves the glyph to the
# right, increasing `y` moves the glyph upward.
#glyph_offset:
# x: 0
# y: 0
# Use built-in font for box drawing characters.
#
# If `true`, Alacritty will use a custom built-in font for box drawing
# characters (Unicode points 2500 - 259f).
#
#builtin_box_drawing: true
# If `true`, bold text is drawn using the bright color variants.
#draw_bold_text_with_bright_colors: false
# Colors (Tomorrow Night)
colors:
# Default colors
primary:
#background: '#24273A'
background: '#1e1e2e'
foreground: '#CAD3F5'
# Bright and dim foreground colors
#
# The dimmed foreground color is calculated automatically if it is not
# present. If the bright foreground color is not set, or
# `draw_bold_text_with_bright_colors` is `false`, the normal foreground
# color will be used.
#dim_foreground: '#828482'
#bright_foreground: '#eaeaea'
# Cursor colors
#
# Colors which should be used to draw the terminal cursor.
#
# Allowed values are CellForeground/CellBackground, which reference the
# affected cell, or hexadecimal colors like #ff00ff.
#cursor:
# text: CellBackground
# cursor: CellForeground
# Vi mode cursor colors
#
# Colors for the cursor when the vi mode is active.
#
# Allowed values are CellForeground/CellBackground, which reference the
# affected cell, or hexadecimal colors like #ff00ff.
#vi_mode_cursor:
# text: CellBackground
# cursor: CellForeground
# Search colors
#
# Colors used for the search bar and match highlighting.
#search:
# Allowed values are CellForeground/CellBackground, which reference the
# affected cell, or hexadecimal colors like #ff00ff.
#matches:
# foreground: '#000000'
# background: '#ffffff'
#focused_match:
# foreground: '#ffffff'
# background: '#000000'
# Keyboard hints
#hints:
# First character in the hint label
#
# Allowed values are CellForeground/CellBackground, which reference the
# affected cell, or hexadecimal colors like #ff00ff.
#start:
# foreground: '#1d1f21'
# background: '#e9ff5e'
# All characters after the first one in the hint label
#
# Allowed values are CellForeground/CellBackground, which reference the
# affected cell, or hexadecimal colors like #ff00ff.
#end:
# foreground: '#e9ff5e'
# background: '#1d1f21'
# Line indicator
#
# Color used for the indicator displaying the position in history during
# search and vi mode.
#
# By default, these will use the opposing primary color.
#line_indicator:
# foreground: None
# background: None
# Footer bar
#
# Color used for the footer bar on the bottom, used by search regex input,
# hyperlink URI preview, etc.
#
#footer_bar:
# background: '#c5c8c6'
# foreground: '#1d1f21'
# Selection colors
#
# Colors which should be used to draw the selection area.
#
# Allowed values are CellForeground/CellBackground, which reference the
# affected cell, or hexadecimal colors like #ff00ff.
#selection:
# text: CellBackground
# background: CellForeground
# Normal colors
normal:
black: '#494D64'
red: '#ED8796'
green: '#A6DA95'
yellow: '#EED49F'
blue: '#8AADF4'
magenta: '#F5BDE6'
cyan: '#8BD5CA'
white: '#B8C0E0'
# Bright colors
bright:
black: '#5B6078'
red: '#ED8796'
green: '#A6DA95'
yellow: '#EED49F'
blue: '#8AADF4'
magenta: '#F5BDE6'
cyan: '#8BD5CA'
white: '#A5ADCB'
# Dim colors
#
# If the dim colors are not set, they will be calculated automatically based
# on the `normal` colors.
dim:
black: '#131415'
red: '#864343'
green: '#777c44'
yellow: '#9e824c'
blue: '#556a7d'
magenta: '#75617b'
cyan: '#5b7d78'
white: '#828482'
# Indexed Colors
#
# The indexed colors include all colors from 16 to 256.
# When these are not set, they're filled with sensible defaults.
#
# Example:
# `- { index: 16, color: '#ff00ff' }`
#
#indexed_colors: []
# Transparent cell backgrounds
#
# Whether or not `window.opacity` applies to all cell backgrounds or only to
# the default background. When set to `true` all cells will be transparent
# regardless of their background color.
#transparent_background_colors: false
# Bell
#
# The bell is rung every time the BEL control character is received.
#bell:
# Visual Bell Animation
#
# Animation effect for flashing the screen when the visual bell is rung.
#
# Values for `animation`:
# - Ease
# - EaseOut
# - EaseOutSine
# - EaseOutQuad
# - EaseOutCubic
# - EaseOutQuart
# - EaseOutQuint
# - EaseOutExpo
# - EaseOutCirc
# - Linear
#animation: EaseOutExpo
# Duration of the visual bell flash in milliseconds. A `duration` of `0` will
# disable the visual bell animation.
#duration: 0
# Visual bell animation color.
#color: '#ffffff'
# Bell Command
#
# This program is executed whenever the bell is rung.
#
# When set to `command: None`, no command will be executed.
#
# Example:
# command:
# program: notify-send
# args: ["Hello, World!"]
#
#command: None
#selection:
# This string contains all characters that are used as separators for
# "semantic words" in Alacritty.
#semantic_escape_chars: ",│`|:\"' ()[]{}<>\t"
# When set to `true`, selected text will be copied to the primary clipboard.
#save_to_clipboard: false
#cursor:
# Cursor style
#style:
# Cursor shape
#
# Values for `shape`:
# - ▇ Block
# - _ Underline
# - | Beam
#shape: Block
# Cursor blinking state
#
# Values for `blinking`:
# - Never: Prevent the cursor from ever blinking
# - Off: Disable blinking by default
# - On: Enable blinking by default
# - Always: Force the cursor to always blink
#blinking: Off
# Vi mode cursor style
#
# If the vi mode cursor style is `None` or not specified, it will fall back to
# the style of the active value of the normal cursor.
#
# See `cursor.style` for available options.
#vi_mode_style: None
# Cursor blinking interval in milliseconds.
#blink_interval: 750
# Time after which cursor stops blinking, in seconds.
#
# Specifying '0' will disable timeout for blinking.
#blink_timeout: 5
# If this is `true`, the cursor will be rendered as a hollow box when the
# window is not focused.
#unfocused_hollow: true
# Thickness of the cursor relative to the cell width as floating point number
# from `0.0` to `1.0`.
#thickness: 0.15
# Live config reload (changes require restart)
#live_config_reload: true
# Shell
#
# You can set `shell.program` to the path of your favorite shell, e.g.
# `/bin/fish`. Entries in `shell.args` are passed unmodified as arguments to the
# shell.
#
# Default:
# - (Linux/BSD/macOS) `$SHELL` or the user's login shell, if `$SHELL` is unset
# - (Windows) powershell
#shell:
# program: /bin/bash
# args:
# - --login
# Startup directory
#
# Directory the shell is started in. If this is unset, or `None`, the working
# directory of the parent process will be used.
#working_directory: None
# Send ESC (\x1b) before characters when alt is pressed.
#alt_send_esc: true
# Offer IPC using `alacritty msg` (unix only)
#ipc_socket: true
#mouse:
# Click settings
#
# The `double_click` and `triple_click` settings control the time
# alacritty should wait for accepting multiple clicks as one double
# or triple click.
#double_click: { threshold: 300 }
#triple_click: { threshold: 300 }
# If this is `true`, the cursor is temporarily hidden when typing.
#hide_when_typing: false
# Hints
#
# Terminal hints can be used to find text or hyperlink in the visible part of
# the terminal and pipe it to other applications.
#hints:
# Keys used for the hint labels.
#alphabet: "jfkdls;ahgurieowpq"
# List with all available hints
#
# Each hint must have any of `regex` or `hyperlinks` field and either an
# `action` or a `command` field. The fields `mouse`, `binding` and
# `post_processing` are optional.
#
# The `hyperlinks` option will cause OSC 8 escape sequence hyperlinks to be
# highlighted.
#
# The fields `command`, `binding.key`, `binding.mods`, `binding.mode` and
# `mouse.mods` accept the same values as they do in the `key_bindings` section.
#
# The `mouse.enabled` field controls if the hint should be underlined while
# the mouse with all `mouse.mods` keys held or the vi mode cursor is above it.
#
# If the `post_processing` field is set to `true`, heuristics will be used to
# shorten the match if there are characters likely not to be part of the hint
# (e.g. a trailing `.`). This is most useful for URIs and applies only to
# `regex` matches.
#
# Values for `action`:
# - Copy
# Copy the hint's text to the clipboard.
# - Paste
# Paste the hint's text to the terminal or search.
# - Select
# Select the hint's text.
# - MoveViModeCursor
# Move the vi mode cursor to the beginning of the hint.
#enabled:
# - regex: "(ipfs:|ipns:|magnet:|mailto:|gemini:|gopher:|https:|http:|news:|file:|git:|ssh:|ftp:)\
# [^\u0000-\u001F\u007F-\u009F<>\"\\s{-}\\^⟨⟩`]+"
# hyperlinks: true
# command: xdg-open
# post_processing: true
# mouse:
# enabled: true
# mods: None
# binding:
# key: U
# mods: Control|Shift
# Mouse bindings
#
# Mouse bindings are specified as a list of objects, much like the key
# bindings further below.
#
# To trigger mouse bindings when an application running within Alacritty
# captures the mouse, the `Shift` modifier is automatically added as a
# requirement.
#
# Each mouse binding will specify a:
#
# - `mouse`:
#
# - Middle
# - Left
# - Right
# - Numeric identifier such as `5`
#
# - `action` (see key bindings for actions not exclusive to mouse mode)
#
# - Mouse exclusive actions:
#
# - ExpandSelection
# Expand the selection to the current mouse cursor location.
#
# And optionally:
#
# - `mods` (see key bindings)
#mouse_bindings:
# - { mouse: Right, action: ExpandSelection }
# - { mouse: Right, mods: Control, action: ExpandSelection }
# - { mouse: Middle, mode: ~Vi, action: PasteSelection }
# Key bindings
#
# Key bindings are specified as a list of objects. For example, this is the
# default paste binding:
#
# `- { key: V, mods: Control|Shift, action: Paste }`
#
# Each key binding will specify a:
#
# - `key`: Identifier of the key pressed
#
# - A-Z
# - F1-F24
# - Key0-Key9
#
# A full list with available key codes can be found here:
# https://docs.rs/glutin/*/glutin/event/enum.VirtualKeyCode.html#variants
#
# Instead of using the name of the keys, the `key` field also supports using
# the scancode of the desired key. Scancodes have to be specified as a
# decimal number. This command will allow you to display the hex scancodes
# for certain keys:
#
# `showkey --scancodes`.
#
# Then exactly one of:
#
# - `chars`: Send a byte sequence to the running application
#
# The `chars` field writes the specified string to the terminal. This makes
# it possible to pass escape sequences. To find escape codes for bindings
# like `PageUp` (`"\x1b[5~"`), you can run the command `showkey -a` outside
# of tmux. Note that applications use terminfo to map escape sequences back
# to keys. It is therefore required to update the terminfo when changing an
# escape sequence.
#
# - `action`: Execute a predefined action
#
# - ToggleViMode
# - SearchForward
# Start searching toward the right of the search origin.
# - SearchBackward
# Start searching toward the left of the search origin.
# - Copy
# - Paste
# - IncreaseFontSize
# - DecreaseFontSize
# - ResetFontSize
# - ScrollPageUp
# - ScrollPageDown
# - ScrollHalfPageUp
# - ScrollHalfPageDown
# - ScrollLineUp
# - ScrollLineDown
# - ScrollToTop
# - ScrollToBottom
# - ClearHistory
# Remove the terminal's scrollback history.
# - Hide
# Hide the Alacritty window.
# - Minimize
# Minimize the Alacritty window.
# - Quit
# Quit Alacritty.
# - ToggleFullscreen
# - SpawnNewInstance
# Spawn a new instance of Alacritty.
# - CreateNewWindow
# Create a new Alacritty window from the current process.
# - ClearLogNotice
# Clear Alacritty's UI warning and error notice.
# - ClearSelection
# Remove the active selection.
# - ReceiveChar
# - None
#
# - Vi mode exclusive actions:
#
# - Open
# Perform the action of the first matching hint under the vi mode cursor
# with `mouse.enabled` set to `true`.
# - ToggleNormalSelection
# - ToggleLineSelection
# - ToggleBlockSelection
# - ToggleSemanticSelection
# Toggle semantic selection based on `selection.semantic_escape_chars`.
# - CenterAroundViCursor
# Center view around vi mode cursor
#
# - Vi mode exclusive cursor motion actions:
#
# - Up
# One line up.
# - Down
# One line down.
# - Left
# One character left.
# - Right
# One character right.
# - First
# First column, or beginning of the line when already at the first column.
# - Last
# Last column, or beginning of the line when already at the last column.
# - FirstOccupied
# First non-empty cell in this terminal row, or first non-empty cell of
# the line when already at the first cell of the row.
# - High
# Top of the screen.
# - Middle
# Center of the screen.
# - Low
# Bottom of the screen.
# - SemanticLeft
# Start of the previous semantically separated word.
# - SemanticRight
# Start of the next semantically separated word.
# - SemanticLeftEnd
# End of the previous semantically separated word.
# - SemanticRightEnd
# End of the next semantically separated word.
# - WordLeft
# Start of the previous whitespace separated word.
# - WordRight
# Start of the next whitespace separated word.
# - WordLeftEnd
# End of the previous whitespace separated word.
# - WordRightEnd
# End of the next whitespace separated word.
# - Bracket
# Character matching the bracket at the cursor's location.
# - SearchNext
# Beginning of the next match.
# - SearchPrevious
# Beginning of the previous match.
# - SearchStart
# Start of the match to the left of the vi mode cursor.
# - SearchEnd
# End of the match to the right of the vi mode cursor.
#
# - Search mode exclusive actions:
# - SearchFocusNext
# Move the focus to the next search match.
# - SearchFocusPrevious
# Move the focus to the previous search match.
# - SearchConfirm
# - SearchCancel
# - SearchClear
# Reset the search regex.
# - SearchDeleteWord
# Delete the last word in the search regex.
# - SearchHistoryPrevious
# Go to the previous regex in the search history.
# - SearchHistoryNext
# Go to the next regex in the search history.
#
# - macOS exclusive actions:
# - ToggleSimpleFullscreen
# Enter fullscreen without occupying another space.
#
# - Linux/BSD exclusive actions:
#
# - CopySelection
# Copy from the selection buffer.
# - PasteSelection
# Paste from the selection buffer.
#
# - `command`: Fork and execute a specified command plus arguments
#
# The `command` field must be a map containing a `program` string and an
# `args` array of command line parameter strings. For example:
# `{ program: "alacritty", args: ["-e", "vttest"] }`
#
# And optionally:
#
# - `mods`: Key modifiers to filter binding actions
#
# - Command
# - Control
# - Option
# - Super
# - Shift
# - Alt
#
# Multiple `mods` can be combined using `|` like this:
# `mods: Control|Shift`.
# Whitespace and capitalization are relevant and must match the example.
#
# - `mode`: Indicate a binding for only specific terminal reported modes
#
# This is mainly used to send applications the correct escape sequences
# when in different modes.
#
# - AppCursor
# - AppKeypad
# - Search
# - Alt
# - Vi
#
# A `~` operator can be used before a mode to apply the binding whenever
# the mode is *not* active, e.g. `~Alt`.
#
# Bindings are always filled by default, but will be replaced when a new
# binding with the same triggers is defined. To unset a default binding, it can
# be mapped to the `ReceiveChar` action. Alternatively, you can use `None` for
# a no-op if you do not wish to receive input characters for that binding.
#
# If the same trigger is assigned to multiple actions, all of them are executed
# in the order they were defined in.
#key_bindings:
#- { key: Paste, action: Paste }
#- { key: Copy, action: Copy }
#- { key: L, mods: Control, action: ClearLogNotice }
#- { key: L, mods: Control, mode: ~Vi|~Search, chars: "\x0c" }
#- { key: PageUp, mods: Shift, mode: ~Alt, action: ScrollPageUp }
#- { key: PageDown, mods: Shift, mode: ~Alt, action: ScrollPageDown }
#- { key: Home, mods: Shift, mode: ~Alt, action: ScrollToTop }
#- { key: End, mods: Shift, mode: ~Alt, action: ScrollToBottom }
# Vi Mode
#- { key: Space, mods: Shift|Control, mode: ~Search, action: ToggleViMode }
#- { key: Space, mods: Shift|Control, mode: Vi|~Search, action: ScrollToBottom }
#- { key: Escape, mode: Vi|~Search, action: ClearSelection }
#- { key: I, mode: Vi|~Search, action: ToggleViMode }
#- { key: I, mode: Vi|~Search, action: ScrollToBottom }
#- { key: C, mods: Control, mode: Vi|~Search, action: ToggleViMode }
#- { key: Y, mods: Control, mode: Vi|~Search, action: ScrollLineUp }
#- { key: E, mods: Control, mode: Vi|~Search, action: ScrollLineDown }
#- { key: G, mode: Vi|~Search, action: ScrollToTop }
#- { key: G, mods: Shift, mode: Vi|~Search, action: ScrollToBottom }
#- { key: B, mods: Control, mode: Vi|~Search, action: ScrollPageUp }
#- { key: F, mods: Control, mode: Vi|~Search, action: ScrollPageDown }
#- { key: U, mods: Control, mode: Vi|~Search, action: ScrollHalfPageUp }
#- { key: D, mods: Control, mode: Vi|~Search, action: ScrollHalfPageDown }
#- { key: Y, mode: Vi|~Search, action: Copy }
#- { key: Y, mode: Vi|~Search, action: ClearSelection }
#- { key: Copy, mode: Vi|~Search, action: ClearSelection }
#- { key: V, mode: Vi|~Search, action: ToggleNormalSelection }
#- { key: V, mods: Shift, mode: Vi|~Search, action: ToggleLineSelection }
#- { key: V, mods: Control, mode: Vi|~Search, action: ToggleBlockSelection }
#- { key: V, mods: Alt, mode: Vi|~Search, action: ToggleSemanticSelection }
#- { key: Return, mode: Vi|~Search, action: Open }
#- { key: Z, mode: Vi|~Search, action: CenterAroundViCursor }
#- { key: K, mode: Vi|~Search, action: Up }
#- { key: J, mode: Vi|~Search, action: Down }
#- { key: H, mode: Vi|~Search, action: Left }
#- { key: L, mode: Vi|~Search, action: Right }
#- { key: Up, mode: Vi|~Search, action: Up }
#- { key: Down, mode: Vi|~Search, action: Down }
#- { key: Left, mode: Vi|~Search, action: Left }
#- { key: Right, mode: Vi|~Search, action: Right }
#- { key: Key0, mode: Vi|~Search, action: First }
#- { key: Key4, mods: Shift, mode: Vi|~Search, action: Last }
#- { key: Key6, mods: Shift, mode: Vi|~Search, action: FirstOccupied }
#- { key: H, mods: Shift, mode: Vi|~Search, action: High }
#- { key: M, mods: Shift, mode: Vi|~Search, action: Middle }
#- { key: L, mods: Shift, mode: Vi|~Search, action: Low }
#- { key: B, mode: Vi|~Search, action: SemanticLeft }
#- { key: W, mode: Vi|~Search, action: SemanticRight }
#- { key: E, mode: Vi|~Search, action: SemanticRightEnd }
#- { key: B, mods: Shift, mode: Vi|~Search, action: WordLeft }
#- { key: W, mods: Shift, mode: Vi|~Search, action: WordRight }
#- { key: E, mods: Shift, mode: Vi|~Search, action: WordRightEnd }
#- { key: Key5, mods: Shift, mode: Vi|~Search, action: Bracket }
#- { key: Slash, mode: Vi|~Search, action: SearchForward }
#- { key: Slash, mods: Shift, mode: Vi|~Search, action: SearchBackward }
#- { key: N, mode: Vi|~Search, action: SearchNext }
#- { key: N, mods: Shift, mode: Vi|~Search, action: SearchPrevious }
# Search Mode
#- { key: Return, mode: Search|Vi, action: SearchConfirm }
#- { key: Escape, mode: Search, action: SearchCancel }
#- { key: C, mods: Control, mode: Search, action: SearchCancel }
#- { key: U, mods: Control, mode: Search, action: SearchClear }
#- { key: W, mods: Control, mode: Search, action: SearchDeleteWord }
#- { key: P, mods: Control, mode: Search, action: SearchHistoryPrevious }
#- { key: N, mods: Control, mode: Search, action: SearchHistoryNext }
#- { key: Up, mode: Search, action: SearchHistoryPrevious }
#- { key: Down, mode: Search, action: SearchHistoryNext }
#- { key: Return, mode: Search|~Vi, action: SearchFocusNext }
#- { key: Return, mods: Shift, mode: Search|~Vi, action: SearchFocusPrevious }
# (Windows, Linux, and BSD only)
#- { key: V, mods: Control|Shift, mode: ~Vi, action: Paste }
#- { key: C, mods: Control|Shift, action: Copy }
#- { key: F, mods: Control|Shift, mode: ~Search, action: SearchForward }
#- { key: B, mods: Control|Shift, mode: ~Search, action: SearchBackward }
#- { key: C, mods: Control|Shift, mode: Vi|~Search, action: ClearSelection }
#- { key: Insert, mods: Shift, action: PasteSelection }
#- { key: Key0, mods: Control, action: ResetFontSize }
#- { key: Equals, mods: Control, action: IncreaseFontSize }
#- { key: Plus, mods: Control, action: IncreaseFontSize }
#- { key: NumpadAdd, mods: Control, action: IncreaseFontSize }
#- { key: Minus, mods: Control, action: DecreaseFontSize }
#- { key: NumpadSubtract, mods: Control, action: DecreaseFontSize }
# (Windows only)
#- { key: Return, mods: Alt, action: ToggleFullscreen }
# (macOS only)
#- { key: K, mods: Command, mode: ~Vi|~Search, chars: "\x0c" }
#- { key: K, mods: Command, mode: ~Vi|~Search, action: ClearHistory }
#- { key: Key0, mods: Command, action: ResetFontSize }
#- { key: Equals, mods: Command, action: IncreaseFontSize }
#- { key: Plus, mods: Command, action: IncreaseFontSize }
#- { key: NumpadAdd, mods: Command, action: IncreaseFontSize }
#- { key: Minus, mods: Command, action: DecreaseFontSize }
#- { key: NumpadSubtract, mods: Command, action: DecreaseFontSize }
#- { key: V, mods: Command, action: Paste }
#- { key: C, mods: Command, action: Copy }
#- { key: C, mods: Command, mode: Vi|~Search, action: ClearSelection }
#- { key: H, mods: Command, action: Hide }
#- { key: H, mods: Command|Alt, action: HideOtherApplications }
#- { key: M, mods: Command, action: Minimize }
#- { key: Q, mods: Command, action: Quit }
#- { key: W, mods: Command, action: Quit }
#- { key: N, mods: Command, action: SpawnNewInstance }
#- { key: F, mods: Command|Control, action: ToggleFullscreen }
#- { key: F, mods: Command, mode: ~Search, action: SearchForward }
#- { key: B, mods: Command, mode: ~Search, action: SearchBackward }
#debug:
# Display the time it takes to redraw each frame.
#render_timer: false
# Keep the log file after quitting Alacritty.
#persistent_logging: false
# Log level
#
# Values for `log_level`:
# - Off
# - Error
# - Warn
# - Info
# - Debug
# - Trace
#log_level: Warn
# Print all received window events.
#print_events: false
# Highlight window damage information.
#highlight_damage: false

View file

@ -1,459 +0,0 @@
# See dunst(5) for all configuration options
[global]
### Display ###
# Which monitor should the notifications be displayed on.
monitor = 0
# Display notification on focused monitor. Possible modes are:
# mouse: follow mouse pointer
# keyboard: follow window with keyboard focus
# none: don't follow anything
#
# "keyboard" needs a window manager that exports the
# _NET_ACTIVE_WINDOW property.
# This should be the case for almost all modern window managers.
#
# If this option is set to mouse or keyboard, the monitor option
# will be ignored.
follow = none
### Geometry ###
# dynamic width from 0 to 300
# width = (0, 300)
# constant width of 300
width = 300
# The maximum height of a single notification, excluding the frame.
height = 300
# Position the notification in the top right corner
origin = top-right
# Offset from the origin
offset = 9x9
# Scale factor. It is auto-detected if value is 0.
scale = 0
# Maximum number of notification (0 means no limit)
notification_limit = 20
### Progress bar ###
# Turn on the progess bar. It appears when a progress hint is passed with
# for example dunstify -h int:value:12
progress_bar = true
# Set the progress bar height. This includes the frame, so make sure
# it's at least twice as big as the frame width.
progress_bar_height = 10
# Set the frame width of the progress bar
progress_bar_frame_width = 1
# Set the minimum width for the progress bar
progress_bar_min_width = 150
# Set the maximum width for the progress bar
progress_bar_max_width = 300
# Corner radius for the progress bar. 0 disables rounded corners.
progress_bar_corner_radius = 0
# Corner radius for the icon image.
icon_corner_radius = 0
# Show how many messages are currently hidden (because of
# notification_limit).
indicate_hidden = yes
# The transparency of the window. Range: [0; 100].
# This option will only work if a compositing window manager is
# present (e.g. xcompmgr, compiz, etc.). (X11 only)
transparency = 0
# Draw a line of "separator_height" pixel height between two
# notifications.
# Set to 0 to disable.
# If gap_size is greater than 0, this setting will be ignored.
separator_height = 2
# Padding between text and separator.
padding = 8
# Horizontal padding.
horizontal_padding = 8
# Padding between text and icon.
text_icon_padding = 0
# Defines width in pixels of frame around the notification window.
# Set to 0 to disable.
frame_width = 3
# Defines color of the frame around the notification window.
frame_color = "#94e2d5"
# Size of gap to display between notifications - requires a compositor.
# If value is greater than 0, separator_height will be ignored and a border
# of size frame_width will be drawn around each notification instead.
# Click events on gaps do not currently propagate to applications below.
gap_size = 0
# Define a color for the separator.
# possible values are:
# * auto: dunst tries to find a color fitting to the background;
# * foreground: use the same color as the foreground;
# * frame: use the same color as the frame;
# * anything else will be interpreted as a X color.
separator_color = frame
# Sort messages by urgency.
sort = yes
# Don't remove messages, if the user is idle (no mouse or keyboard input)
# for longer than idle_threshold seconds.
# Set to 0 to disable.
# A client can set the 'transient' hint to bypass this. See the rules
# section for how to disable this if necessary
# idle_threshold = 120
### Text ###
font = Monospace 8
# The spacing between lines. If the height is smaller than the
# font height, it will get raised to the font height.
line_height = 0
# Possible values are:
# full: Allow a small subset of html markup in notifications:
# <b>bold</b>
# <i>italic</i>
# <s>strikethrough</s>
# <u>underline</u>
#
# For a complete reference see
# <https://docs.gtk.org/Pango/pango_markup.html>.
#
# strip: This setting is provided for compatibility with some broken
# clients that send markup even though it's not enabled on the
# server. Dunst will try to strip the markup but the parsing is
# simplistic so using this option outside of matching rules for
# specific applications *IS GREATLY DISCOURAGED*.
#
# no: Disable markup parsing, incoming notifications will be treated as
# plain text. Dunst will not advertise that it has the body-markup
# capability if this is set as a global setting.
#
# It's important to note that markup inside the format option will be parsed
# regardless of what this is set to.
markup = full
# The format of the message. Possible variables are:
# %a appname
# %s summary
# %b body
# %i iconname (including its path)
# %I iconname (without its path)
# %p progress value if set ([ 0%] to [100%]) or nothing
# %n progress value if set without any extra characters
# %% Literal %
# Markup is allowed
format = "<b>%s</b>\n%b"
# Alignment of message text.
# Possible values are "left", "center" and "right".
alignment = left
# Vertical alignment of message text and icon.
# Possible values are "top", "center" and "bottom".
vertical_alignment = center
# Show age of message if message is older than show_age_threshold
# seconds.
# Set to -1 to disable.
show_age_threshold = 60
# Specify where to make an ellipsis in long lines.
# Possible values are "start", "middle" and "end".
ellipsize = middle
# Ignore newlines '\n' in notifications.
ignore_newline = no
# Stack together notifications with the same content
stack_duplicates = true
# Hide the count of stacked notifications with the same content
hide_duplicate_count = false
# Display indicators for URLs (U) and actions (A).
show_indicators = yes
### Icons ###
# Recursive icon lookup. You can set a single theme, instead of having to
# define all lookup paths.
enable_recursive_icon_lookup = true
# Set icon theme (only used for recursive icon lookup)
icon_theme = Adwaita
# You can also set multiple icon themes, with the leftmost one being used first.
# icon_theme = "Adwaita, breeze"
# Align icons left/right/top/off
icon_position = left
# Scale small icons up to this size, set to 0 to disable. Helpful
# for e.g. small files or high-dpi screens. In case of conflict,
# max_icon_size takes precedence over this.
min_icon_size = 32
# Scale larger icons down to this size, set to 0 to disable
max_icon_size = 128
# Paths to default icons (only neccesary when not using recursive icon lookup)
icon_path = /usr/share/icons/gnome/16x16/status/:/usr/share/icons/gnome/16x16/devices/
### History ###
# Should a notification popped up from history be sticky or timeout
# as if it would normally do.
sticky_history = yes
# Maximum amount of notifications kept in history
history_length = 20
### Misc/Advanced ###
# dmenu path.
dmenu = /usr/bin/dmenu -p dunst:
# Browser for opening urls in context menu.
browser = /usr/bin/xdg-open
# Always run rule-defined scripts, even if the notification is suppressed
always_run_script = true
# Define the title of the windows spawned by dunst
title = Dunst
# Define the class of the windows spawned by dunst
class = Dunst
# Define the corner radius of the notification window
# in pixel size. If the radius is 0, you have no rounded
# corners.
# The radius will be automatically lowered if it exceeds half of the
# notification height to avoid clipping text and/or icons.
corner_radius = 10
# Ignore the dbus closeNotification message.
# Useful to enforce the timeout set by dunst configuration. Without this
# parameter, an application may close the notification sent before the
# user defined timeout.
ignore_dbusclose = false
### Wayland ###
# These settings are Wayland-specific. They have no effect when using X11
# Uncomment this if you want to let notications appear under fullscreen
# applications (default: overlay)
# layer = top
# Set this to true to use X11 output on Wayland.
force_xwayland = false
### Legacy
# Use the Xinerama extension instead of RandR for multi-monitor support.
# This setting is provided for compatibility with older nVidia drivers that
# do not support RandR and using it on systems that support RandR is highly
# discouraged.
#
# By enabling this setting dunst will not be able to detect when a monitor
# is connected or disconnected which might break follow mode if the screen
# layout changes.
force_xinerama = false
### mouse
# Defines list of actions for each mouse event
# Possible values are:
# * none: Don't do anything.
# * do_action: Invoke the action determined by the action_name rule. If there is no
# such action, open the context menu.
# * open_url: If the notification has exactly one url, open it. If there are multiple
# ones, open the context menu.
# * close_current: Close current notification.
# * close_all: Close all notifications.
# * context: Open context menu for the notification.
# * context_all: Open context menu for all notifications.
# These values can be strung together for each mouse event, and
# will be executed in sequence.
mouse_left_click = close_current
mouse_middle_click = do_action, close_current
mouse_right_click = close_all
# Experimental features that may or may not work correctly. Do not expect them
# to have a consistent behaviour across releases.
[experimental]
# Calculate the dpi to use on a per-monitor basis.
# If this setting is enabled the Xft.dpi value will be ignored and instead
# dunst will attempt to calculate an appropriate dpi value for each monitor
# using the resolution and physical size. This might be useful in setups
# where there are multiple screens with very different dpi values.
per_monitor_dpi = false
[urgency_low]
# IMPORTANT: colors have to be defined in quotation marks.
# Otherwise the "#" and following would be interpreted as a comment.
background = "#1e1e2e"
foreground = "#888888"
timeout = 10
# Icon for notifications with low urgency, uncomment to enable
#default_icon = /path/to/icon
[urgency_normal]
background = "#1e1e2e"
foreground = "#ffffff"
timeout = 10
# Icon for notifications with normal urgency, uncomment to enable
#default_icon = /path/to/icon
[urgency_critical]
background = "#f38ba8"
foreground = "#ffffff"
frame_color = "#ff0000"
timeout = 0
# Icon for notifications with critical urgency, uncomment to enable
#default_icon = /path/to/icon
# Every section that isn't one of the above is interpreted as a rules to
# override settings for certain messages.
#
# Messages can be matched by
# appname (discouraged, see desktop_entry)
# body
# category
# desktop_entry
# icon
# match_transient
# msg_urgency
# stack_tag
# summary
#
# and you can override the
# background
# foreground
# format
# frame_color
# fullscreen
# new_icon
# set_stack_tag
# set_transient
# set_category
# timeout
# urgency
# icon_position
# skip_display
# history_ignore
# action_name
# word_wrap
# ellipsize
# alignment
# hide_text
#
# Shell-like globbing will get expanded.
#
# Instead of the appname filter, it's recommended to use the desktop_entry filter.
# GLib based applications export their desktop-entry name. In comparison to the appname,
# the desktop-entry won't get localized.
#
# SCRIPTING
# You can specify a script that gets run when the rule matches by
# setting the "script" option.
# The script will be called as follows:
# script appname summary body icon urgency
# where urgency can be "LOW", "NORMAL" or "CRITICAL".
#
# NOTE: It might be helpful to run dunst -print in a terminal in order
# to find fitting options for rules.
# Disable the transient hint so that idle_threshold cannot be bypassed from the
# client
#[transient_disable]
# match_transient = yes
# set_transient = no
#
# Make the handling of transient notifications more strict by making them not
# be placed in history.
#[transient_history_ignore]
# match_transient = yes
# history_ignore = yes
# fullscreen values
# show: show the notifications, regardless if there is a fullscreen window opened
# delay: displays the new notification, if there is no fullscreen window active
# If the notification is already drawn, it won't get undrawn.
# pushback: same as delay, but when switching into fullscreen, the notification will get
# withdrawn from screen again and will get delayed like a new notification
#[fullscreen_delay_everything]
# fullscreen = delay
#[fullscreen_show_critical]
# msg_urgency = critical
# fullscreen = show
#[espeak]
# summary = "*"
# script = dunst_espeak.sh
#[script-test]
# summary = "*script*"
# script = dunst_test.sh
#[ignore]
# # This notification will not be displayed
# summary = "foobar"
# skip_display = true
#[history-ignore]
# # This notification will not be saved in history
# summary = "foobar"
# history_ignore = yes
#[skip-display]
# # This notification will not be displayed, but will be included in the history
# summary = "foobar"
# skip_display = yes
#[signed_on]
# appname = Pidgin
# summary = "*signed on*"
# urgency = low
#
#[signed_off]
# appname = Pidgin
# summary = *signed off*
# urgency = low
#
#[says]
# appname = Pidgin
# summary = *says*
# urgency = critical
#
#[twitter]
# appname = Pidgin
# summary = *twitter.com*
# urgency = normal
#
#[stack-volumes]
# appname = "some_volume_notifiers"
# set_stack_tag = "volume"
#
# vim: ft=cfg

View file

@ -1,15 +0,0 @@
[General]
autoCloseIdleDaemon=true
checkForUpdates=false
contrastOpacity=188
contrastUiColor=#ff0400
copyAndCloseAfterUpload=false
disabledTrayIcon=true
savePath=/home/ghoscht/Pictures/screenshots
savePathFixed=false
showDesktopNotification=false
showHelp=false
showMagnifier=true
showStartupLaunchMessage=false
uiColor=#94e2d5
uploadWithoutConfirmation=false

View file

@ -1 +0,0 @@
ssh-ed25519 AAAAC3NzaC1lZDI1NTE5AAAAIMEJg5bmZmaysJr/jgiXasjWDoxk8djsZzDJybhxiw1S 31184695+GHOSCHT@users.noreply.github.com

View file

@ -1,61 +0,0 @@
$rosewaterAlpha = f5e0dc
$flamingoAlpha = f2cdcd
$pinkAlpha = f5c2e7
$mauveAlpha = cba6f7
$redAlpha = f38ba8
$maroonAlpha = eba0ac
$peachAlpha = fab387
$yellowAlpha = f9e2af
$greenAlpha = a6e3a1
$tealAlpha = 94e2d5
$skyAlpha = 89dceb
$sapphireAlpha = 74c7ec
$blueAlpha = 89b4fa
$lavenderAlpha = b4befe
$textAlpha = cdd6f4
$subtext1Alpha = bac2de
$subtext0Alpha = a6adc8
$overlay2Alpha = 9399b2
$overlay1Alpha = 7f849c
$overlay0Alpha = 6c7086
$surface2Alpha = 585b70
$surface1Alpha = 45475a
$surface0Alpha = 313244
$baseAlpha = 1e1e2e
$mantleAlpha = 181825
$crustAlpha = 11111b
$rosewater = 0xfff5e0dc
$flamingo = 0xfff2cdcd
$pink = 0xfff5c2e7
$mauve = 0xffcba6f7
$red = 0xfff38ba8
$maroon = 0xffeba0ac
$peach = 0xfffab387
$yellow = 0xfff9e2af
$green = 0xffa6e3a1
$teal = 0xff94e2d5
$sky = 0xff89dceb
$sapphire = 0xff74c7ec
$blue = 0xff89b4fa
$lavender = 0xffb4befe
$text = 0xffcdd6f4
$subtext1 = 0xffbac2de
$subtext0 = 0xffa6adc8
$overlay2 = 0xff9399b2
$overlay1 = 0xff7f849c
$overlay0 = 0xff6c7086
$surface2 = 0xff585b70
$surface1 = 0xff45475a
$surface0 = 0xff313244
$base = 0xff1e1e2e
$mantle = 0xff181825
$crust = 0xff11111b

View file

@ -1,47 +0,0 @@
precision mediump float;
varying vec2 v_texcoord;
uniform sampler2D tex;
const float temperature = 3500.0;
const float temperatureStrength = 1.0;
#define WithQuickAndDirtyLuminancePreservation
const float LuminancePreservationFactor = 1.0;
// function from https://www.shadertoy.com/view/4sc3D7
// valid from 1000 to 40000 K (and additionally 0 for pure full white)
vec3 colorTemperatureToRGB(const in float temperature){
// values from: http://blenderartists.org/forum/showthread.php?270332-OSL-Goodness&p=2268693&viewfull=1#post2268693
mat3 m = (temperature <= 6500.0) ? mat3(vec3(0.0, -2902.1955373783176, -8257.7997278925690),
vec3(0.0, 1669.5803561666639, 2575.2827530017594),
vec3(1.0, 1.3302673723350029, 1.8993753891711275)) :
mat3(vec3(1745.0425298314172, 1216.6168361476490, -8257.7997278925690),
vec3(-2666.3474220535695, -2173.1012343082230, 2575.2827530017594),
vec3(0.55995389139931482, 0.70381203140554553, 1.8993753891711275));
return mix(
clamp(vec3(m[0] / (vec3(clamp(temperature, 1000.0, 40000.0)) + m[1]) + m[2]), vec3(0.0), vec3(1.0)),
vec3(1.0),
smoothstep(1000.0, 0.0, temperature)
);
}
void main() {
vec4 pixColor = texture2D(tex, v_texcoord);
// RGB
vec3 color = vec3(pixColor[0], pixColor[1], pixColor[2]);
#ifdef WithQuickAndDirtyLuminancePreservation
color *= mix(1.0,
dot(color, vec3(0.2126, 0.7152, 0.0722)) / max(dot(color, vec3(0.2126, 0.7152, 0.0722)), 1e-5),
LuminancePreservationFactor);
#endif
color = mix(color, color * colorTemperatureToRGB(temperature), temperatureStrength);
vec4 outCol = vec4(color, pixColor[3]);
gl_FragColor = outCol;
}

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@ -1,524 +0,0 @@
#################################
# Animations #
#################################
# requires https://github.com/jonaburg/picom
# (These are also the default values)
transition-length = 300
transition-pow-x = 0.1
transition-pow-y = 0.1
transition-pow-w = 0.1
transition-pow-h = 0.1
size-transition = true
#################################
# Corners #
#################################
# requires: https://github.com/sdhand/compton or https://github.com/jonaburg/picom
corner-radius = 10.0;
rounded-corners-exclude = [
#"window_type = 'normal'",
"class_g = 'awesome'",
"class_g = 'URxvt'",
"class_g = 'XTerm'",
"class_g = 'kitty'",
#"class_g = 'Alacritty'",
"class_g = 'Polybar'",
"class_g = 'code-oss'",
#"class_g = 'TelegramDesktop'",
#"class_g = 'LibreWolf'",
"class_g = 'Thunderbird'"
];
round-borders = 1;
round-borders-exclude = [
#"class_g = 'TelegramDesktop'",
];
#################################
# Shadows #
#################################
# Enabled client-side shadows on windows. Note desktop windows
# (windows with '_NET_WM_WINDOW_TYPE_DESKTOP') never get shadow,
# unless explicitly requested using the wintypes option.
#
# shadow = false
shadow = false;
# The blur radius for shadows, in pixels. (defaults to 12)
# shadow-radius = 12
shadow-radius = 7;
# The opacity of shadows. (0.0 - 1.0, defaults to 0.75)
# shadow-opacity = .75
# The left offset for shadows, in pixels. (defaults to -15)
# shadow-offset-x = -15
shadow-offset-x = -7;
# The top offset for shadows, in pixels. (defaults to -15)
# shadow-offset-y = -15
shadow-offset-y = -7;
# Avoid drawing shadows on dock/panel windows. This option is deprecated,
# you should use the *wintypes* option in your config file instead.
#
# no-dock-shadow = false
# Don't draw shadows on drag-and-drop windows. This option is deprecated,
# you should use the *wintypes* option in your config file instead.
#
# no-dnd-shadow = false
# Red color value of shadow (0.0 - 1.0, defaults to 0).
# shadow-red = 0
# Green color value of shadow (0.0 - 1.0, defaults to 0).
# shadow-green = 0
# Blue color value of shadow (0.0 - 1.0, defaults to 0).
# shadow-blue = 0
# Do not paint shadows on shaped windows. Note shaped windows
# here means windows setting its shape through X Shape extension.
# Those using ARGB background is beyond our control.
# Deprecated, use
# shadow-exclude = 'bounding_shaped'
# or
# shadow-exclude = 'bounding_shaped && !rounded_corners'
# instead.
#
# shadow-ignore-shaped = ''
# Specify a list of conditions of windows that should have no shadow.
#
# examples:
# shadow-exclude = "n:e:Notification";
#
# shadow-exclude = []
shadow-exclude = [
"name = 'Notification'",
"class_g = 'Conky'",
"class_g ?= 'Notify-osd'",
"class_g = 'Cairo-clock'",
"class_g = 'slop'",
"class_g = 'Polybar'",
"_GTK_FRAME_EXTENTS@:c"
];
# Specify a X geometry that describes the region in which shadow should not
# be painted in, such as a dock window region. Use
# shadow-exclude-reg = "x10+0+0"
# for example, if the 10 pixels on the bottom of the screen should not have shadows painted on.
#
# shadow-exclude-reg = ""
# Crop shadow of a window fully on a particular Xinerama screen to the screen.
# xinerama-shadow-crop = false
#################################
# Fading #
#################################
# Fade windows in/out when opening/closing and when opacity changes,
# unless no-fading-openclose is used.
# fading = false
fading = true;
# Opacity change between steps while fading in. (0.01 - 1.0, defaults to 0.028)
# fade-in-step = 0.028
fade-in-step = 0.03;
# Opacity change between steps while fading out. (0.01 - 1.0, defaults to 0.03)
# fade-out-step = 0.03
fade-out-step = 0.03;
# The time between steps in fade step, in milliseconds. (> 0, defaults to 10)
# fade-delta = 10
# Specify a list of conditions of windows that should not be faded.
# don't need this, we disable fading for all normal windows with wintypes: {}
fade-exclude = [
"class_g = 'slop'" # maim
]
# Do not fade on window open/close.
# no-fading-openclose = false
# Do not fade destroyed ARGB windows with WM frame. Workaround of bugs in Openbox, Fluxbox, etc.
# no-fading-destroyed-argb = false
#################################
# Transparency / Opacity #
#################################
# Opacity of inactive windows. (0.1 - 1.0, defaults to 1.0)
# inactive-opacity = 1
inactive-opacity = 1;
# Opacity of window titlebars and borders. (0.1 - 1.0, disabled by default)
# frame-opacity = 1.0
frame-opacity = 1.0;
# Default opacity for dropdown menus and popup menus. (0.0 - 1.0, defaults to 1.0)
# menu-opacity = 1.0
# menu-opacity is depreciated use dropdown-menu and popup-menu instead.
#If using these 2 below change their values in line 510 & 511 aswell
popup_menu = { opacity = 0.8; }
dropdown_menu = { opacity = 0.8; }
# Let inactive opacity set by -i override the '_NET_WM_OPACITY' values of windows.
# inactive-opacity-override = true
inactive-opacity-override = false;
# Default opacity for active windows. (0.0 - 1.0, defaults to 1.0)
active-opacity = 1.0;
# Dim inactive windows. (0.0 - 1.0, defaults to 0.0)
# inactive-dim = 0.0
# Specify a list of conditions of windows that should always be considered focused.
# focus-exclude = []
focus-exclude = [
"class_g = 'Cairo-clock'",
"class_g = 'Bar'", # lemonbar
"class_g = 'slop'", # maim
"class_g = 'LibreWolf'",
"class_g = 'Steam'"
];
# Use fixed inactive dim value, instead of adjusting according to window opacity.
inactive-dim-fixed = 1.0;
# Specify a list of opacity rules, in the format `PERCENT:PATTERN`,
# like `50:name *= "Firefox"`. picom-trans is recommended over this.
# Note we don't make any guarantee about possible conflicts with other
# programs that set '_NET_WM_WINDOW_OPACITY' on frame or client windows.
# example:
# opacity-rule = [ "80:class_g = 'URxvt'" ];
#
# opacity-rule = []
opacity-rule = [
"100:fullscreen",
"80:class_g = 'Bar'", # lemonbar
"100:class_g = 'slop'", # maim
"100:class_g = 'XTerm'",
"100:class_g = 'URxvt'",
"100:class_g = 'kitty'",
"100:class_g = 'Alacritty'",
"80:class_g = 'Polybar'",
"100:class_g = 'code-oss'",
"100:class_g = 'Meld'",
"70:class_g = 'TelegramDesktop'",
"90:class_g = 'Joplin'",
"100:class_g = 'firefox'",
"100:class_g = 'Thunderbird'",
"100:class_g = 'LibreWolf'",
"100:class_g = 'Steam'"
];
#################################
# Background-Blurring #
#################################
# Parameters for background blurring, see the *BLUR* section for more information.
blur-method = "dual_kawase";
blur-strength = 15;
# blur-size = 12
#
# blur-deviation = false
# Blur background of semi-transparent / ARGB windows.
# Bad in performance, with driver-dependent behavior.
# The name of the switch may change without prior notifications.
#
# blur-background = true;
# Blur background of windows when the window frame is not opaque.
# Implies:
# blur-background
# Bad in performance, with driver-dependent behavior. The name may change.
#
# blur-background-frame = false;
# Use fixed blur strength rather than adjusting according to window opacity.
# blur-background-fixed = false;
# Specify the blur convolution kernel, with the following format:
# example:
# blur-kern = "5,5,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1";
#
# blur-kern = ''
# blur-kern = "3x3box";
blur: {
# requires: https://github.com/ibhagwan/picom
method = "kawase";
#method = "kernel";
strength = 7;
# deviation = 1.0;
# kernel = "11x11gaussian";
background = false;
background-frame = false;
background-fixed = false;
kern = "3x3box";
}
# Exclude conditions for background blur.
blur-background-exclude = [
"class_g = 'LibreWolf'",
#"window_type = 'dock'",
"window_type = 'desktop'",
# "class_g = 'Rofi'",
#"class_g = 'URxvt'",
#
# prevents picom from blurring the background
# when taking selection screenshot with `main`
# https://github.com/naelstrof/maim/issues/130
"class_g = 'slop'",
"_GTK_FRAME_EXTENTS@:c"
];
#################################
# General Settings #
#################################
# Daemonize process. Fork to background after initialization. Causes issues with certain (badly-written) drivers.
# daemon = false
# Specify the backend to use: `xrender`, `glx`, or `xr_glx_hybrid`.
# `xrender` is the default one.
#
experimental-backends = true;
backend = "glx";
#backend = "xrender";
# Enable/disable VSync.
# vsync = false
vsync = true
# Enable remote control via D-Bus. See the *D-BUS API* section below for more details.
# dbus = false
# Try to detect WM windows (a non-override-redirect window with no
# child that has 'WM_STATE') and mark them as active.
#
# mark-wmwin-focused = false
mark-wmwin-focused = true;
# Mark override-redirect windows that doesn't have a child window with 'WM_STATE' focused.
# mark-ovredir-focused = false
mark-ovredir-focused = true;
# Try to detect windows with rounded corners and don't consider them
# shaped windows. The accuracy is not very high, unfortunately.
#
# detect-rounded-corners = false
detect-rounded-corners = true;
# Detect '_NET_WM_OPACITY' on client windows, useful for window managers
# not passing '_NET_WM_OPACITY' of client windows to frame windows.
#
# detect-client-opacity = false
detect-client-opacity = true;
# Specify refresh rate of the screen. If not specified or 0, picom will
# try detecting this with X RandR extension.
#
# refresh-rate = 60
refresh-rate = 0
# Limit picom to repaint at most once every 1 / 'refresh_rate' second to
# boost performance. This should not be used with
# vsync drm/opengl/opengl-oml
# as they essentially does sw-opti's job already,
# unless you wish to specify a lower refresh rate than the actual value.
#
# sw-opti =
# Use EWMH '_NET_ACTIVE_WINDOW' to determine currently focused window,
# rather than listening to 'FocusIn'/'FocusOut' event. Might have more accuracy,
# provided that the WM supports it.
#
# use-ewmh-active-win = false
# Unredirect all windows if a full-screen opaque window is detected,
# to maximize performance for full-screen windows. Known to cause flickering
# when redirecting/unredirecting windows. paint-on-overlay may make the flickering less obvious.
#
unredir-if-possible = true;
# Delay before unredirecting the window, in milliseconds. Defaults to 0.
# unredir-if-possible-delay = 0
# Conditions of windows that shouldn't be considered full-screen for unredirecting screen.
unredir-if-possible-exclude = [
"class_g = 'looking-glass-client' && !focused",
"class_g = 'LibreWolf'"
];
# Use 'WM_TRANSIENT_FOR' to group windows, and consider windows
# in the same group focused at the same time.
#
# detect-transient = false
detect-transient = true
# Use 'WM_CLIENT_LEADER' to group windows, and consider windows in the same
# group focused at the same time. 'WM_TRANSIENT_FOR' has higher priority if
# detect-transient is enabled, too.
#
# detect-client-leader = false
detect-client-leader = true
# Resize damaged region by a specific number of pixels.
# A positive value enlarges it while a negative one shrinks it.
# If the value is positive, those additional pixels will not be actually painted
# to screen, only used in blur calculation, and such. (Due to technical limitations,
# with use-damage, those pixels will still be incorrectly painted to screen.)
# Primarily used to fix the line corruption issues of blur,
# in which case you should use the blur radius value here
# (e.g. with a 3x3 kernel, you should use `--resize-damage 1`,
# with a 5x5 one you use `--resize-damage 2`, and so on).
# May or may not work with *--glx-no-stencil*. Shrinking doesn't function correctly.
#
# resize-damage = 1
# Specify a list of conditions of windows that should be painted with inverted color.
# Resource-hogging, and is not well tested.
#
# invert-color-include = []
# GLX backend: Avoid using stencil buffer, useful if you don't have a stencil buffer.
# Might cause incorrect opacity when rendering transparent content (but never
# practically happened) and may not work with blur-background.
# My tests show a 15% performance boost. Recommended.
#
# glx-no-stencil = false
# GLX backend: Avoid rebinding pixmap on window damage.
# Probably could improve performance on rapid window content changes,
# but is known to break things on some drivers (LLVMpipe, xf86-video-intel, etc.).
# Recommended if it works.
#
# glx-no-rebind-pixmap = false
# Disable the use of damage information.
# This cause the whole screen to be redrawn everytime, instead of the part of the screen
# has actually changed. Potentially degrades the performance, but might fix some artifacts.
# The opposing option is use-damage
#
# no-use-damage = false
#use-damage = true (Causing Weird Black semi opaque rectangles when terminal is opened)
#Changing use-damage to false fixes the problem
use-damage = false
# Use X Sync fence to sync clients' draw calls, to make sure all draw
# calls are finished before picom starts drawing. Needed on nvidia-drivers
# with GLX backend for some users.
#
# xrender-sync-fence = false
# GLX backend: Use specified GLSL fragment shader for rendering window contents.
# See `compton-default-fshader-win.glsl` and `compton-fake-transparency-fshader-win.glsl`
# in the source tree for examples.
#
# glx-fshader-win = ''
# Force all windows to be painted with blending. Useful if you
# have a glx-fshader-win that could turn opaque pixels transparent.
#
# force-win-blend = false
# Do not use EWMH to detect fullscreen windows.
# Reverts to checking if a window is fullscreen based only on its size and coordinates.
#
# no-ewmh-fullscreen = false
# Dimming bright windows so their brightness doesn't exceed this set value.
# Brightness of a window is estimated by averaging all pixels in the window,
# so this could comes with a performance hit.
# Setting this to 1.0 disables this behaviour. Requires --use-damage to be disabled. (default: 1.0)
#
# max-brightness = 1.0
# Make transparent windows clip other windows like non-transparent windows do,
# instead of blending on top of them.
#
# transparent-clipping = false
# Set the log level. Possible values are:
# "trace", "debug", "info", "warn", "error"
# in increasing level of importance. Case doesn't matter.
# If using the "TRACE" log level, it's better to log into a file
# using *--log-file*, since it can generate a huge stream of logs.
#
# log-level = "debug"
log-level = "info";
# Set the log file.
# If *--log-file* is never specified, logs will be written to stderr.
# Otherwise, logs will to written to the given file, though some of the early
# logs might still be written to the stderr.
# When setting this option from the config file, it is recommended to use an absolute path.
#
# log-file = '/path/to/your/log/file'
# Show all X errors (for debugging)
# show-all-xerrors = false
# Write process ID to a file.
# write-pid-path = '/path/to/your/log/file'
# Window type settings
#
# 'WINDOW_TYPE' is one of the 15 window types defined in EWMH standard:
# "unknown", "desktop", "dock", "toolbar", "menu", "utility",
# "splash", "dialog", "normal", "dropdown_menu", "popup_menu",
# "tooltip", "notification", "combo", and "dnd".
#
# Following per window-type options are available: ::
#
# fade, shadow:::
# Controls window-type-specific shadow and fade settings.
#
# opacity:::
# Controls default opacity of the window type.
#
# focus:::
# Controls whether the window of this type is to be always considered focused.
# (By default, all window types except "normal" and "dialog" has this on.)
#
# full-shadow:::
# Controls whether shadow is drawn under the parts of the window that you
# normally won't be able to see. Useful when the window has parts of it
# transparent, and you want shadows in those areas.
#
# redir-ignore:::
# Controls whether this type of windows should cause screen to become
# redirected again after been unredirected. If you have unredir-if-possible
# set, and doesn't want certain window to cause unnecessary screen redirection,
# you can set this to `true`.
#
wintypes:
{
normal = { fade = false; shadow = false; }
tooltip = { fade = true; shadow = true; opacity = 0.75; focus = true; full-shadow = false; };
dock = { shadow = false; }
dnd = { shadow = false; }
popup_menu = { opacity = 0.8; }
dropdown_menu = { opacity = 0.8; }
};

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@ -1,113 +0,0 @@
* {
font: "JetBrainsMono Nerd Font 10";
foreground: #DADAE8;
background: #1E1E2E;
active-background: #94e2d5;
urgent-background: #E38C8F;
selected-background: @active-background;
selected-urgent-background: @urgent-background;
selected-active-background: @active-background;
separatorcolor: @active-background;
bordercolor: @active-background;
}
window {
background-color: @background;
border: 2;
border-radius: 10;
border-color: @bordercolor;
padding: 5;
width: 40%;
}
mainbox {
border: 0;
padding: 0;
}
message {
border: 0px dash 0px 0px ;
border-color: @separatorcolor;
padding: 1px ;
}
textbox {
text-color: @foreground;
}
listview {
fixed-height: 0;
border: 2px solid 0px 0px ;
border-color: @bordercolor;
spacing: 2px ;
scrollbar: false;
padding: 2px 0px 0px ;
lines: 7;
}
element {
border: 0;
padding: 1px 7px ;
}
element.normal.normal {
background-color: @background;
text-color: @foreground;
}
element.normal.urgent {
background-color: @urgent-background;
text-color: @urgent-foreground;
}
element.normal.active {
background-color: @active-background;
text-color: @foreground;
}
element.selected.normal {
background-color: @selected-background;
border-radius: 10;
text-color: @background;
}
element.selected.urgent {
background-color: @selected-urgent-background;
text-color: @background;
}
element.selected.active {
background-color: @selected-active-background;
text-color: @background;
}
element.alternate.normal {
background-color: @background;
text-color: @foreground;
}
element.alternate.urgent {
background-color: @urgent-background;
text-color: @foreground;
}
element.alternate.active {
background-color: @active-background;
text-color: @foreground;
}
button.selected {
background-color: @selected-background;
text-color: @foreground;
}
inputbar {
spacing: 0;
text-color: @foreground;
padding: 1px ;
}
case-indicator {
spacing: 0;
text-color: @foreground;
}
entry {
spacing: 0;
text-color: @foreground;
}
prompt {
spacing: 0;
text-color: @foreground;
}
inputbar {
children: [ prompt,textbox-prompt-colon,entry,case-indicator ];
}
textbox-prompt-colon {
expand: false;
str: " :";
margin: 0px 0.3em 0em 0em ;
text-color: @foreground;
}

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@ -1,181 +0,0 @@
{
"layer": "top", // Waybar at top layer
// "position": "bottom", // Waybar position (top|bottom|left|right)
"height": 20, // Waybar height (to be removed for auto height)
// "width": 1280, // Waybar width
"spacing": 4, // Gaps between modules (4px)
// Choose the order of the modules
"modules-left": ["hyprland/workspaces", "hyprland/mode", "hyprland/scratchpad", "custom/media"],
//"modules-center": ["hyprland/window"],
"modules-right": [ "cpu", "memory", "clock", "tray"],
//Modules configuration
"hyprland/workspaces": {
"disable-scroll": true,
"all-outputs": false,
"warp-on-scroll": false,
"format": "{icon}",
"format-icons": {
"0": "0",
"1": "1",
"2": "2",
"3": "3",
"4": "4",
"5": "5",
"6": "6",
"7": "7",
"8": "8",
"9": "9",
"10": "1",
"11": "2",
"12": "3",
"13": "4",
"14": "5",
"15": "6",
"16": "7",
"17": "8",
"18": "9",
"19": "10",
"urgent": "",
"focused": "",
"default": ""
}
},
"keyboard-state": {
"numlock": true,
"capslock": true,
"format": "{name} {icon}",
"format-icons": {
"locked": "",
"unlocked": ""
}
},
"hyprland/mode": {
"format": "<span style=\"italic\">{}</span>"
},
"hyprland/scratchpad": {
"format": "{icon} {count}",
"show-empty": false,
"format-icons": ["", ""],
"tooltip": true,
"tooltip-format": "{app}: {title}"
},
"mpd": {
"format": "{stateIcon} {consumeIcon}{randomIcon}{repeatIcon}{singleIcon}{artist} - {album} - {title} ({elapsedTime:%M:%S}/{totalTime:%M:%S}) ⸨{songPosition}|{queueLength}⸩ {volume}% ",
"format-disconnected": "Disconnected ",
"format-stopped": "{consumeIcon}{randomIcon}{repeatIcon}{singleIcon}Stopped ",
"unknown-tag": "N/A",
"interval": 2,
"consume-icons": {
"on": " "
},
"random-icons": {
"off": "<span color=\"#f53c3c\"></span> ",
"on": " "
},
"repeat-icons": {
"on": " "
},
"single-icons": {
"on": "1 "
},
"state-icons": {
"paused": "",
"playing": ""
},
"tooltip-format": "MPD (connected)",
"tooltip-format-disconnected": "MPD (disconnected)"
},
"idle_inhibitor": {
"format": "{icon}",
"format-icons": {
"activated": "",
"deactivated": ""
}
},
"tray": {
// "icon-size": 21,
"spacing": 10
},
"clock": {
// "timezone": "America/New_York",
"format": "{: %a, %m.%d | %R}"
},
"cpu": {
"format": "{usage}% ",
"tooltip": false
},
"memory": {
"format": "{}% "
},
"temperature": {
// "thermal-zone": 2,
// "hwmon-path": "/sys/class/hwmon/hwmon2/temp1_input",
"critical-threshold": 80,
// "format-critical": "{temperatureC}°C {icon}",
"format": "{temperatureC}°C {icon}",
"format-icons": ["", "", ""]
},
"backlight": {
// "device": "acpi_video1",
"format": "{percent}% {icon}",
"format-icons": ["", "", "", "", "", "", "", "", ""]
},
"battery": {
"states": {
// "good": 95,
"warning": 30,
"critical": 15
},
"format": "{capacity}% {icon}",
"format-charging": "{capacity}% ",
"format-plugged": "{capacity}% ",
"format-alt": "{time} {icon}",
// "format-good": "", // An empty format will hide the module
// "format-full": "",
"format-icons": ["", "", "", "", ""]
},
"battery#bat2": {
"bat": "BAT2"
},
"network": {
// "interface": "wlp2*", // (Optional) To force the use of this interface
"format-wifi": "{essid} ({signalStrength}%) ",
"format-ethernet": "{ipaddr}/{cidr} ",
"tooltip-format": "{ifname} via {gwaddr} ",
"format-linked": "{ifname} (No IP) ",
"format-disconnected": "Disconnected ⚠",
"format-alt": "{ifname}: {ipaddr}/{cidr}"
},
"pulseaudio": {
// "scroll-step": 1, // %, can be a float
"format": "{volume}% {icon} {format_source}",
"format-bluetooth": "{volume}% {icon} {format_source}",
"format-bluetooth-muted": " {icon} {format_source}",
"format-muted": " {format_source}",
"format-source": "{volume}% ",
"format-source-muted": "",
"format-icons": {
"headphone": "",
"hands-free": "",
"headset": "",
"phone": "",
"portable": "",
"car": "",
"default": ["", "", ""]
},
"on-click": "pavucontrol"
},
"custom/media": {
"format": "{icon} {}",
"return-type": "json",
"max-length": 40,
"format-icons": {
"spotify": "",
"default": "🎜"
},
"escape": true,
"exec": "$HOME/.config/waybar/mediaplayer.py 2> /dev/null" // Script in resources folder
// "exec": "$HOME/.config/waybar/mediaplayer.py --player spotify 2> /dev/null" // Filter player based on name
}
}

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/*
*
* Catppuccin Mocha palette
* Maintainer: rubyowo
*
*/
@define-color base #1e1e2e;
@define-color mantle #181825;
@define-color crust #11111b;
@define-color text #cdd6f4;
@define-color subtext0 #a6adc8;
@define-color subtext1 #bac2de;
@define-color surface0 #313244;
@define-color surface1 #45475a;
@define-color surface2 #585b70;
@define-color overlay0 #6c7086;
@define-color overlay1 #7f849c;
@define-color overlay2 #9399b2;
@define-color blue #89b4fa;
@define-color lavender #b4befe;
@define-color sapphire #74c7ec;
@define-color sky #89dceb;
@define-color teal #94e2d5;
@define-color green #a6e3a1;
@define-color yellow #f9e2af;
@define-color peach #fab387;
@define-color maroon #eba0ac;
@define-color red #f38ba8;
@define-color mauve #cba6f7;
@define-color pink #f5c2e7;
@define-color flamingo #f2cdcd;
@define-color rosewater #f5e0dc;

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@import "mocha.css";
* {
/* `otf-font-awesome` is required to be installed for icons */
font-family: FontAwesome, Inter, Roboto, Helvetica, Arial, sans-serif;
font-size: 13px;
min-height: 1rem;
}
window#waybar {
background-color: shade(@base, 0.9);
/* border: 2px solid alpha(@crust, 0.3); */
color: #ffffff;
transition-property: background-color;
transition-duration: .5s;
}
window#waybar.hidden {
opacity: 0.2;
}
/*
window#waybar.empty {
background-color: transparent;
}
window#waybar.solo {
background-color: #FFFFFF;
}
*/
window#waybar.termite {
background-color: #3F3F3F;
}
window#waybar.chromium {
background-color: #000000;
border: none;
}
button {
/* Use box-shadow instead of border so the text isn't offset */
box-shadow: inset 0 -3px transparent;
/* Avoid rounded borders under each button name */
border: none;
border-radius: 0;
}
#workspaces button:hover,
#workspaces button.active {
border-radius: 3rem;
background: shade(@surface2, 0.9);
}
#clock,
#battery,
#cpu,
#memory,
#disk,
#temperature,
#backlight,
#network,
#pulseaudio,
#wireplumber,
#custom-media,
#tray,
#mode,
#idle_inhibitor,
#scratchpad,
#mpd {
padding: 0 0.6rem;
color: #ffffff;
}
#window,
#workspaces {
margin: 0 4px;
}
/* If workspaces is the leftmost module, omit left margin */
.modules-left > widget:first-child > #workspaces {
margin-left: 0;
}
/* If workspaces is the rightmost module, omit right margin */
.modules-right > widget:last-child > #workspaces {
margin-right: 0;
}
#clock {
color: shade(@teal, 0.9);
}
#battery {
background-color: #ffffff;
color: #000000;
}
#battery.charging, #battery.plugged {
color: #ffffff;
background-color: #26A65B;
}
@keyframes blink {
to {
background-color: #ffffff;
color: #000000;
}
}
#battery.critical:not(.charging) {
background-color: #f53c3c;
color: #ffffff;
animation-name: blink;
animation-duration: 0.5s;
animation-timing-function: linear;
animation-iteration-count: infinite;
animation-direction: alternate;
}
#workspaces,
.modules-right{
padding: 0.15rem;
margin: 0.5rem;
border-radius: 3rem;
background: shade(@surface0, 0.9);
}
.modules-left{
margin-left: 0.5rem;
}
#cpu {
color: shade(@mauve, 0.9);
}
#memory {
color: shade(@maroon, 0.9);
}
#tray > .passive {
-gtk-icon-effect: dim;
}
#tray > .needs-attention {
-gtk-icon-effect: highlight;
background-color: #eb4d4b;
}

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@import "mocha.css";
* {
font-family: "Inter", "Font Awesome 6 Free";
font-size: 1rem;
min-height: 0;
}
window#waybar {
background-color: @base;
}
#clock,
#battery,
#cpu,
#memory,
#disk,
#temperature,
#backlight,
#network,
#pulseaudio,
#wireplumber,
#custom-media,
#tray,
#mode,
#idle_inhibitor,
#scratchpad,
#mpd {
padding: 0 0.5rem;
color: #ffffff;
}
#cpu {
color: @mauve;
}
#memory {
color: @peach;
}
#clock {
color: @red;
}
#window,
#workspaces {
margin: 0 4px;
}
/* If workspaces is the leftmost module, omit left margin */
.modules-left > widget:first-child > #workspaces {
margin-left: 0;
}
/* If workspaces is the rightmost module, omit right margin */
.modules-right > widget:last-child > #workspaces {
margin-right: 0;
}
#workspaces button{
border-radius:0;
}
#workspaces button.active {
background-color: @surface0;
}

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set default-fg "#CDD6F4"
set default-bg "#1E1E2E"
set completion-bg "#313244"
set completion-fg "#CDD6F4"
set completion-highlight-bg "#575268"
set completion-highlight-fg "#CDD6F4"
set completion-group-bg "#313244"
set completion-group-fg "#89B4FA"
set statusbar-fg "#CDD6F4"
set statusbar-bg "#313244"
set notification-bg "#313244"
set notification-fg "#CDD6F4"
set notification-error-bg "#313244"
set notification-error-fg "#F38BA8"
set notification-warning-bg "#313244"
set notification-warning-fg "#FAE3B0"
set inputbar-fg "#CDD6F4"
set inputbar-bg "#313244"
set recolor-lightcolor "#1E1E2E"
set recolor-darkcolor "#CDD6F4"
set index-fg "#CDD6F4"
set index-bg "#1E1E2E"
set index-active-fg "#CDD6F4"
set index-active-bg "#313244"
set render-loading-bg "#1E1E2E"
set render-loading-fg "#CDD6F4"
set highlight-color "#575268"
set highlight-fg "#F5C2E7"
set highlight-active-color "#F5C2E7"

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include catppuccin-mocha
set selection-clipboard clipboard
set recolor true

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