/* ---------------------------------------------------------------------- * Project: CMSIS DSP Library * Title: arm_shift_q31.c * Description: Shifts the elements of a Q31 vector by a specified number of bits * * $Date: 27. January 2017 * $Revision: V.1.5.1 * * Target Processor: Cortex-M cores * -------------------------------------------------------------------- */ /* * Copyright (C) 2010-2017 ARM Limited or its affiliates. All rights reserved. * * SPDX-License-Identifier: Apache-2.0 * * Licensed under the Apache License, Version 2.0 (the License); you may * not use this file except in compliance with the License. * You may obtain a copy of the License at * * www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an AS IS BASIS, WITHOUT * WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #include "arm_math.h" /** * @ingroup groupMath */ /** * @defgroup shift Vector Shift * * Shifts the elements of a fixed-point vector by a specified number of bits. * There are separate functions for Q7, Q15, and Q31 data types. * The underlying algorithm used is: * *
 *     pDst[n] = pSrc[n] << shift,   0 <= n < blockSize.
 * 
* * If shift is positive then the elements of the vector are shifted to the left. * If shift is negative then the elements of the vector are shifted to the right. * * The functions support in-place computation allowing the source and destination * pointers to reference the same memory buffer. */ /** * @addtogroup shift * @{ */ /** * @brief Shifts the elements of a Q31 vector a specified number of bits. * @param[in] *pSrc points to the input vector * @param[in] shiftBits number of bits to shift. A positive value shifts left; a negative value shifts right. * @param[out] *pDst points to the output vector * @param[in] blockSize number of samples in the vector * @return none. * * * Scaling and Overflow Behavior: * \par * The function uses saturating arithmetic. * Results outside of the allowable Q31 range [0x80000000 0x7FFFFFFF] will be saturated. */ void arm_shift_q31( q31_t * pSrc, int8_t shiftBits, q31_t * pDst, uint32_t blockSize) { uint32_t blkCnt; /* loop counter */ uint8_t sign = (shiftBits & 0x80); /* Sign of shiftBits */ #if defined (ARM_MATH_DSP) q31_t in1, in2, in3, in4; /* Temporary input variables */ q31_t out1, out2, out3, out4; /* Temporary output variables */ /*loop Unrolling */ blkCnt = blockSize >> 2u; if (sign == 0u) { /* First part of the processing with loop unrolling. Compute 4 outputs at a time. ** a second loop below computes the remaining 1 to 3 samples. */ while (blkCnt > 0u) { /* C = A << shiftBits */ /* Shift the input and then store the results in the destination buffer. */ in1 = *pSrc; in2 = *(pSrc + 1); out1 = in1 << shiftBits; in3 = *(pSrc + 2); out2 = in2 << shiftBits; in4 = *(pSrc + 3); if (in1 != (out1 >> shiftBits)) out1 = 0x7FFFFFFF ^ (in1 >> 31); if (in2 != (out2 >> shiftBits)) out2 = 0x7FFFFFFF ^ (in2 >> 31); *pDst = out1; out3 = in3 << shiftBits; *(pDst + 1) = out2; out4 = in4 << shiftBits; if (in3 != (out3 >> shiftBits)) out3 = 0x7FFFFFFF ^ (in3 >> 31); if (in4 != (out4 >> shiftBits)) out4 = 0x7FFFFFFF ^ (in4 >> 31); *(pDst + 2) = out3; *(pDst + 3) = out4; /* Update destination pointer to process next sampels */ pSrc += 4u; pDst += 4u; /* Decrement the loop counter */ blkCnt--; } } else { /* First part of the processing with loop unrolling. Compute 4 outputs at a time. ** a second loop below computes the remaining 1 to 3 samples. */ while (blkCnt > 0u) { /* C = A >> shiftBits */ /* Shift the input and then store the results in the destination buffer. */ in1 = *pSrc; in2 = *(pSrc + 1); in3 = *(pSrc + 2); in4 = *(pSrc + 3); *pDst = (in1 >> -shiftBits); *(pDst + 1) = (in2 >> -shiftBits); *(pDst + 2) = (in3 >> -shiftBits); *(pDst + 3) = (in4 >> -shiftBits); pSrc += 4u; pDst += 4u; blkCnt--; } } /* If the blockSize is not a multiple of 4, compute any remaining output samples here. ** No loop unrolling is used. */ blkCnt = blockSize % 0x4u; #else /* Run the below code for Cortex-M0 */ /* Initialize blkCnt with number of samples */ blkCnt = blockSize; #endif /* #if defined (ARM_MATH_DSP) */ while (blkCnt > 0u) { /* C = A (>> or <<) shiftBits */ /* Shift the input and then store the result in the destination buffer. */ *pDst++ = (sign == 0u) ? clip_q63_to_q31((q63_t) * pSrc++ << shiftBits) : (*pSrc++ >> -shiftBits); /* Decrement the loop counter */ blkCnt--; } } /** * @} end of shift group */