/* * Copyright (c) 2013-2017 ARM Limited. All rights reserved. * * SPDX-License-Identifier: Apache-2.0 * * Licensed under the Apache License, Version 2.0 (the License); you may * not use this file except in compliance with the License. * You may obtain a copy of the License at * * www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an AS IS BASIS, WITHOUT * WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. * * ----------------------------------------------------------------------------- * * Project: CMSIS-RTOS RTX * Title: Thread functions * * ----------------------------------------------------------------------------- */ #include "rtx_lib.h" // ==== Helper functions ==== /// Set Thread Flags. /// \param[in] thread thread object. /// \param[in] flags specifies the flags to set. /// \return thread flags after setting. static uint32_t ThreadFlagsSet (os_thread_t *thread, uint32_t flags) { #if (__EXCLUSIVE_ACCESS == 0U) uint32_t primask = __get_PRIMASK(); #endif uint32_t thread_flags; #if (__EXCLUSIVE_ACCESS == 0U) __disable_irq(); thread->thread_flags |= flags; thread_flags = thread->thread_flags; if (primask == 0U) { __enable_irq(); } #else thread_flags = atomic_set32(&thread->thread_flags, flags); #endif return thread_flags; } /// Clear Thread Flags. /// \param[in] thread thread object. /// \param[in] flags specifies the flags to clear. /// \return thread flags before clearing. static uint32_t ThreadFlagsClear (os_thread_t *thread, uint32_t flags) { #if (__EXCLUSIVE_ACCESS == 0U) uint32_t primask = __get_PRIMASK(); #endif uint32_t thread_flags; #if (__EXCLUSIVE_ACCESS == 0U) __disable_irq(); thread_flags = thread->thread_flags; thread->thread_flags &= ~flags; if (primask == 0U) { __enable_irq(); } #else thread_flags = atomic_clr32(&thread->thread_flags, flags); #endif return thread_flags; } /// Check Thread Flags. /// \param[in] thread thread object. /// \param[in] flags specifies the flags to check. /// \param[in] options specifies flags options (osFlagsXxxx). /// \return thread flags before clearing or 0 if specified flags have not been set. static uint32_t ThreadFlagsCheck (os_thread_t *thread, uint32_t flags, uint32_t options) { #if (__EXCLUSIVE_ACCESS == 0U) uint32_t primask; #endif uint32_t thread_flags; if ((options & osFlagsNoClear) == 0U) { #if (__EXCLUSIVE_ACCESS == 0U) primask = __get_PRIMASK(); __disable_irq(); thread_flags = thread->thread_flags; if ((((options & osFlagsWaitAll) != 0U) && ((thread_flags & flags) != flags)) || (((options & osFlagsWaitAll) == 0U) && ((thread_flags & flags) == 0U))) { thread_flags = 0U; } else { thread->thread_flags &= ~flags; } if (primask == 0U) { __enable_irq(); } #else if ((options & osFlagsWaitAll) != 0U) { thread_flags = atomic_chk32_all(&thread->thread_flags, flags); } else { thread_flags = atomic_chk32_any(&thread->thread_flags, flags); } #endif } else { thread_flags = thread->thread_flags; if ((((options & osFlagsWaitAll) != 0U) && ((thread_flags & flags) != flags)) || (((options & osFlagsWaitAll) == 0U) && ((thread_flags & flags) == 0U))) { thread_flags = 0U; } } return thread_flags; } // ==== Library functions ==== /// Put a Thread into specified Object list sorted by Priority (Highest at Head). /// \param[in] object generic object. /// \param[in] thread thread object. void osRtxThreadListPut (volatile os_object_t *object, os_thread_t *thread) { os_thread_t *prev, *next; int32_t priority; if (thread == NULL) { return; } priority = thread->priority; prev = (os_thread_t *)(uint32_t)object; next = object->thread_list; while ((next != NULL) && (next->priority >= priority)) { prev = next; next = next->thread_next; } thread->thread_prev = prev; thread->thread_next = next; prev->thread_next = thread; if (next != NULL) { next->thread_prev = thread; } } /// Get a Thread with Highest Priority from specified Object list and remove it. /// \param[in] object generic object. /// \return thread object. os_thread_t *osRtxThreadListGet (volatile os_object_t *object) { os_thread_t *thread; thread = object->thread_list; if (thread != NULL) { object->thread_list = thread->thread_next; if (thread->thread_next != NULL) { thread->thread_next->thread_prev = (os_thread_t *)(uint32_t)object; } thread->thread_prev = NULL; } return thread; } /// Retrieve Thread list root. /// \param[in] thread thread object. void *osRtxThreadListRoot (os_thread_t *thread) { while ((thread != NULL) && (thread->id == osRtxIdThread)) { thread = thread->thread_prev; } return ((void *)thread); } /// Re-sort a Thread in linked Object list by Priority (Highest at Head). /// \param[in] thread thread object. void osRtxThreadListSort (os_thread_t *thread) { os_object_t *object; os_thread_t *thread0; // Search for object thread0 = thread; while (thread0->id == osRtxIdThread) { thread0 = thread0->thread_prev; if (thread0 == NULL) { return; } } object = (os_object_t *)thread0; osRtxThreadListRemove(thread); osRtxThreadListPut(object, thread); } /// Remove a Thread from linked Object list. /// \param[in] thread thread object. void osRtxThreadListRemove (os_thread_t *thread) { if (thread->thread_prev != NULL) { thread->thread_prev->thread_next = thread->thread_next; if (thread->thread_next != NULL) { thread->thread_next->thread_prev = thread->thread_prev; } thread->thread_prev = NULL; } } /// Unlink a Thread from specified linked list. /// \param[in] thread thread object. void osRtxThreadListUnlink (os_thread_t **thread_list, os_thread_t *thread) { if (thread->thread_next != NULL) { thread->thread_next->thread_prev = thread->thread_prev; } if (thread->thread_prev != NULL) { thread->thread_prev->thread_next = thread->thread_next; thread->thread_prev = NULL; } else { *thread_list = thread->thread_next; } } /// Mark a Thread as Ready and put it into Ready list (sorted by Priority). /// \param[in] thread thread object. void osRtxThreadReadyPut (os_thread_t *thread) { thread->state = osRtxThreadReady; osRtxThreadListPut(&osRtxInfo.thread.ready, thread); } /// Insert a Thread into the Delay list sorted by Delay (Lowest at Head). /// \param[in] thread thread object. /// \param[in] delay delay value. void osRtxThreadDelayInsert (os_thread_t *thread, uint32_t delay) { os_thread_t *prev, *next; if (delay == osWaitForever) { prev = NULL; next = osRtxInfo.thread.wait_list; while (next != NULL) { prev = next; next = next->delay_next; } thread->delay = delay; thread->delay_prev = prev; thread->delay_next = next; if (prev != NULL) { prev->delay_next = thread; } else { osRtxInfo.thread.wait_list = thread; } if (next != NULL) { next->delay_prev = thread; } } else { prev = NULL; next = osRtxInfo.thread.delay_list; while ((next != NULL) && (next->delay <= delay)) { delay -= next->delay; prev = next; next = next->delay_next; } thread->delay = delay; thread->delay_prev = prev; thread->delay_next = next; if (prev != NULL) { prev->delay_next = thread; } else { osRtxInfo.thread.delay_list = thread; } if (next != NULL) { next->delay -= delay; next->delay_prev = thread; } } } /// Remove a Thread from the Delay list. /// \param[in] thread thread object. void osRtxThreadDelayRemove (os_thread_t *thread) { if (thread->delay == osWaitForever) { if ((thread->delay_prev == NULL) && (osRtxInfo.thread.wait_list != thread)) { return; } if (thread->delay_next != NULL) { thread->delay_next->delay_prev = thread->delay_prev; } if (thread->delay_prev != NULL) { thread->delay_prev->delay_next = thread->delay_next; thread->delay_prev = NULL; } else { osRtxInfo.thread.wait_list = thread->delay_next; } } else { if ((thread->delay_prev == NULL) && (osRtxInfo.thread.delay_list != thread)) { return; } if (thread->delay_next != NULL) { thread->delay_next->delay += thread->delay; thread->delay_next->delay_prev = thread->delay_prev; } if (thread->delay_prev != NULL) { thread->delay_prev->delay_next = thread->delay_next; thread->delay_prev = NULL; } else { osRtxInfo.thread.delay_list = thread->delay_next; } } } /// Process Thread Delay Tick (executed each System Tick). void osRtxThreadDelayTick (void) { os_thread_t *thread; thread = osRtxInfo.thread.delay_list; if (thread == NULL) { return; } thread->delay--; if (thread->delay == 0U) { do { switch (thread->state) { case osRtxThreadWaitingDelay: EvrRtxThreadDelayCompleted(); break; case osRtxThreadWaitingThreadFlags: EvrRtxThreadFlagsWaitTimeout(); break; case osRtxThreadWaitingEventFlags: EvrRtxEventFlagsWaitTimeout((osEventFlagsId_t)osRtxThreadListRoot(thread)); break; case osRtxThreadWaitingMutex: EvrRtxMutexAcquireTimeout((osMutexId_t)osRtxThreadListRoot(thread)); break; case osRtxThreadWaitingSemaphore: EvrRtxSemaphoreAcquireTimeout((osSemaphoreId_t)osRtxThreadListRoot(thread)); break; case osRtxThreadWaitingMemoryPool: EvrRtxMemoryPoolAllocTimeout((osMemoryPoolId_t)osRtxThreadListRoot(thread)); break; case osRtxThreadWaitingMessageGet: EvrRtxMessageQueueGetTimeout((osMessageQueueId_t)osRtxThreadListRoot(thread)); break; case osRtxThreadWaitingMessagePut: EvrRtxMessageQueuePutTimeout((osMessageQueueId_t)osRtxThreadListRoot(thread)); break; default: break; } EvrRtxThreadUnblocked(thread, (osRtxThreadRegPtr(thread))[0]); osRtxThreadListRemove(thread); osRtxThreadReadyPut(thread); thread = thread->delay_next; } while ((thread != NULL) && (thread->delay == 0U)); if (thread != NULL) { thread->delay_prev = NULL; } osRtxInfo.thread.delay_list = thread; } } /// Get pointer to Thread registers (R0..R3) /// \param[in] thread thread object. /// \return pointer to registers R0-R3. uint32_t *osRtxThreadRegPtr (os_thread_t *thread) { #if (__FPU_USED == 1U) if (IS_EXTENDED_STACK_FRAME(thread->stack_frame)) { // Extended Stack Frame: S16-S31, R4-R11, R0-R3, R12, LR, PC, xPSR, S0-S15, FPSCR return ((uint32_t *)(thread->sp + (16U+8U)*4U)); } else { // Basic Stack Frame: R4-R11, R0-R3, R12, LR, PC, xPSR return ((uint32_t *)(thread->sp + 8U *4U)); } #else // Stack Frame: R4-R11, R0-R3, R12, LR, PC, xPSR return ((uint32_t *)(thread->sp + 8U*4U)); #endif } /// Block running Thread execution and register it as Ready to Run. /// \param[in] thread running thread object. void osRtxThreadBlock (os_thread_t *thread) { os_thread_t *prev, *next; int32_t priority; thread->state = osRtxThreadReady; priority = thread->priority; prev = (os_thread_t *)(uint32_t)&osRtxInfo.thread.ready; next = prev->thread_next; while ((next != NULL) && (next->priority > priority)) { prev = next; next = next->thread_next; } thread->thread_prev = prev; thread->thread_next = next; prev->thread_next = thread; if (next != NULL) { next->thread_prev = thread; } } /// Switch to specified Thread. /// \param[in] thread thread object. void osRtxThreadSwitch (os_thread_t *thread) { thread->state = osRtxThreadRunning; osRtxInfo.thread.run.next = thread; osRtxThreadStackCheck(); EvrRtxThreadSwitch(thread); } /// Dispatch specified Thread or Ready Thread with Highest Priority. /// \param[in] thread thread object or NULL. void osRtxThreadDispatch (os_thread_t *thread) { uint8_t kernel_state; os_thread_t *thread_running; kernel_state = osRtxKernelGetState(); thread_running = osRtxThreadGetRunning(); if (thread == NULL) { thread = osRtxInfo.thread.ready.thread_list; if ((kernel_state == osRtxKernelRunning) && (thread_running != NULL) && (thread != NULL) && (thread->priority > thread_running->priority)) { // Preempt running Thread osRtxThreadListRemove(thread); osRtxThreadBlock(thread_running); osRtxThreadSwitch(thread); } } else { if ((kernel_state == osRtxKernelRunning) && (thread_running != NULL) && (thread->priority > thread_running->priority)) { // Preempt running Thread osRtxThreadBlock(thread_running); osRtxThreadSwitch(thread); } else { // Put Thread into Ready list osRtxThreadReadyPut(thread); } } } /// Exit Thread wait state. /// \param[in] thread thread object. /// \param[in] ret_val return value. /// \param[in] dispatch dispatch flag. void osRtxThreadWaitExit (os_thread_t *thread, uint32_t ret_val, bool dispatch) { uint32_t *reg; EvrRtxThreadUnblocked(thread, ret_val); reg = osRtxThreadRegPtr(thread); reg[0] = ret_val; osRtxThreadDelayRemove(thread); if (dispatch) { osRtxThreadDispatch(thread); } else { osRtxThreadReadyPut(thread); } } /// Enter Thread wait state. /// \param[in] state new thread state. /// \param[in] timeout timeout. /// \return true - success, false - failure. bool osRtxThreadWaitEnter (uint8_t state, uint32_t timeout) { os_thread_t *thread; thread = osRtxThreadGetRunning(); if (thread == NULL) { return false; } if (osRtxKernelGetState() != osRtxKernelRunning) { osRtxThreadListRemove(thread); return false; } if (osRtxInfo.thread.ready.thread_list == NULL) { return false; } EvrRtxThreadBlocked(thread, timeout); thread->state = state; osRtxThreadDelayInsert(thread, timeout); thread = osRtxThreadListGet(&osRtxInfo.thread.ready); osRtxThreadSwitch(thread); return true; } /// Check current running Thread Stack. __WEAK void osRtxThreadStackCheck (void) { os_thread_t *thread; thread = osRtxThreadGetRunning(); if (thread != NULL) { if ((thread->sp <= (uint32_t)thread->stack_mem) || (*((uint32_t *)thread->stack_mem) != osRtxStackMagicWord)) { osRtxErrorNotify(osRtxErrorStackUnderflow, thread); } } } /// Thread post ISR processing. /// \param[in] thread thread object. void osRtxThreadPostProcess (os_thread_t *thread) { uint32_t thread_flags; if ((thread->state == osRtxThreadInactive) || (thread->state == osRtxThreadTerminated)) { return; } // Check if Thread is waiting for Thread Flags if (thread->state == osRtxThreadWaitingThreadFlags) { thread_flags = ThreadFlagsCheck(thread, thread->wait_flags, thread->flags_options); if (thread_flags != 0U) { osRtxThreadWaitExit(thread, thread_flags, false); EvrRtxThreadFlagsWaitCompleted(thread->wait_flags, thread->flags_options, thread_flags); } } } // ==== Service Calls ==== // Service Calls definitions SVC0_3M(ThreadNew, osThreadId_t, osThreadFunc_t, void *, const osThreadAttr_t *) SVC0_1 (ThreadGetName, const char *, osThreadId_t) SVC0_0 (ThreadGetId, osThreadId_t) SVC0_1 (ThreadGetState, osThreadState_t, osThreadId_t) SVC0_1 (ThreadGetStackSize, uint32_t, osThreadId_t) SVC0_1 (ThreadGetStackSpace, uint32_t, osThreadId_t) SVC0_2 (ThreadSetPriority, osStatus_t, osThreadId_t, osPriority_t) SVC0_1 (ThreadGetPriority, osPriority_t, osThreadId_t) SVC0_0 (ThreadYield, osStatus_t) SVC0_1 (ThreadSuspend, osStatus_t, osThreadId_t) SVC0_1 (ThreadResume, osStatus_t, osThreadId_t) SVC0_1 (ThreadDetach, osStatus_t, osThreadId_t) SVC0_1 (ThreadJoin, osStatus_t, osThreadId_t) SVC0_0N(ThreadExit, void) SVC0_1 (ThreadTerminate, osStatus_t, osThreadId_t) SVC0_0 (ThreadGetCount, uint32_t) SVC0_2 (ThreadEnumerate, uint32_t, osThreadId_t *, uint32_t) SVC0_2 (ThreadFlagsSet, uint32_t, osThreadId_t, uint32_t) SVC0_1 (ThreadFlagsClear, uint32_t, uint32_t) SVC0_0 (ThreadFlagsGet, uint32_t) SVC0_3 (ThreadFlagsWait, uint32_t, uint32_t, uint32_t, uint32_t) /// Create a thread and add it to Active Threads. /// \note API identical to osThreadNew osThreadId_t svcRtxThreadNew (osThreadFunc_t func, void *argument, const osThreadAttr_t *attr) { os_thread_t *thread; uint32_t attr_bits; void *stack_mem; uint32_t stack_size; osPriority_t priority; uint8_t flags; const char *name; uint32_t *ptr; uint32_t n; #if (__DOMAIN_NS == 1U) TZ_ModuleId_t tz_module; TZ_MemoryId_t tz_memory; #endif // Check parameters if (func == NULL) { EvrRtxThreadError(NULL, osErrorParameter); return NULL; } // Process attributes if (attr != NULL) { name = attr->name; attr_bits = attr->attr_bits; thread = attr->cb_mem; stack_mem = attr->stack_mem; stack_size = attr->stack_size; priority = attr->priority; #if (__DOMAIN_NS == 1U) tz_module = attr->tz_module; #endif if (thread != NULL) { if (((uint32_t)thread & 3U) || (attr->cb_size < sizeof(os_thread_t))) { EvrRtxThreadError(NULL, osRtxErrorInvalidControlBlock); return NULL; } } else { if (attr->cb_size != 0U) { EvrRtxThreadError(NULL, osRtxErrorInvalidControlBlock); return NULL; } } if (stack_mem != NULL) { if (((uint32_t)stack_mem & 7U) || (stack_size == 0U)) { EvrRtxThreadError(NULL, osRtxErrorInvalidThreadStack); return NULL; } } if (priority == osPriorityNone) { priority = osPriorityNormal; } else { if ((priority < osPriorityIdle) || (priority > osPriorityISR)) { EvrRtxThreadError(NULL, osRtxErrorInvalidPriority); return NULL; } } } else { name = NULL; attr_bits = 0U; thread = NULL; stack_mem = NULL; stack_size = 0U; priority = osPriorityNormal; #if (__DOMAIN_NS == 1U) tz_module = 0U; #endif } // Check stack size if ((stack_size != 0U) && ((stack_size & 7U) || (stack_size < (64U + 8U)))) { EvrRtxThreadError(NULL, osRtxErrorInvalidThreadStack); return NULL; } // Allocate object memory if not provided if (thread == NULL) { if (osRtxInfo.mpi.thread != NULL) { thread = osRtxMemoryPoolAlloc(osRtxInfo.mpi.thread); } else { thread = osRtxMemoryAlloc(osRtxInfo.mem.common, sizeof(os_thread_t), 1U); } if (thread == NULL) { EvrRtxThreadError(NULL, osErrorNoMemory); return NULL; } flags = osRtxFlagSystemObject; } else { flags = 0U; } // Allocate stack memory if not provided if (stack_mem == NULL) { if (stack_size == 0U) { stack_size = osRtxConfig.thread_stack_size; if (osRtxInfo.mpi.stack != NULL) { stack_mem = osRtxMemoryPoolAlloc(osRtxInfo.mpi.stack); if (stack_mem != NULL) { flags |= osRtxThreadFlagDefStack; } } else { stack_mem = osRtxMemoryAlloc(osRtxInfo.mem.stack, stack_size, 0U); } } else { stack_mem = osRtxMemoryAlloc(osRtxInfo.mem.stack, stack_size, 0U); } if (stack_mem == NULL) { EvrRtxThreadError(NULL, osErrorNoMemory); if (flags & osRtxFlagSystemObject) { if (osRtxInfo.mpi.thread != NULL) { osRtxMemoryPoolFree(osRtxInfo.mpi.thread, thread); } else { osRtxMemoryFree(osRtxInfo.mem.common, thread); } } return NULL; } flags |= osRtxFlagSystemMemory; } #if (__DOMAIN_NS == 1U) // Allocate secure process stack if (tz_module != 0U) { tz_memory = TZ_AllocModuleContext_S(tz_module); if (tz_memory == 0U) { EvrRtxThreadError(NULL, osRtxErrorTZ_AllocContext_S); if (flags & osRtxFlagSystemMemory) { if (flags & osRtxThreadFlagDefStack) { osRtxMemoryPoolFree(osRtxInfo.mpi.stack, thread->stack_mem); } else { osRtxMemoryFree(osRtxInfo.mem.stack, thread->stack_mem); } } if (flags & osRtxFlagSystemObject) { if (osRtxInfo.mpi.thread != NULL) { osRtxMemoryPoolFree(osRtxInfo.mpi.thread, thread); } else { osRtxMemoryFree(osRtxInfo.mem.common, thread); } } return NULL; } } else { tz_memory = 0U; } #endif // Initialize control block thread->id = osRtxIdThread; thread->state = osRtxThreadReady; thread->flags = flags; thread->attr = (uint8_t)attr_bits; thread->name = name; thread->thread_next = NULL; thread->thread_prev = NULL; thread->delay_next = NULL; thread->delay_prev = NULL; thread->thread_join = NULL; thread->delay = 0U; thread->priority = (int8_t)priority; thread->priority_base = (int8_t)priority; thread->stack_frame = STACK_FRAME_INIT; thread->flags_options = 0U; thread->wait_flags = 0U; thread->thread_flags = 0U; thread->mutex_list = NULL; thread->stack_mem = stack_mem; thread->stack_size = stack_size; thread->sp = (uint32_t)stack_mem + stack_size - 64U; thread->thread_addr = (uint32_t)func; #if (__DOMAIN_NS == 1U) thread->tz_memory = tz_memory; #endif // Initialize stack ptr = (uint32_t *)stack_mem; *ptr++ = osRtxStackMagicWord; if (osRtxConfig.flags & osRtxConfigStackWatermark) { for (n = (stack_size/4U) - (16U + 1U); n; n--) { *ptr++ = osRtxStackFillPattern; } } else { ptr = (uint32_t *)thread->sp; } for (n = 13U; n; n--) { *ptr++ = 0U; // R4..R11, R0..R3, R12 } *ptr++ = (uint32_t)osThreadExit; // LR *ptr++ = (uint32_t)func; // PC *ptr++ = XPSR_INITIAL_VALUE; // xPSR *(ptr-8) = (uint32_t)argument; // R0 // Register post ISR processing function osRtxInfo.post_process.thread = osRtxThreadPostProcess; EvrRtxThreadCreated(thread); osRtxThreadDispatch(thread); return thread; } /// Get name of a thread. /// \note API identical to osThreadGetName const char *svcRtxThreadGetName (osThreadId_t thread_id) { os_thread_t *thread = (os_thread_t *)thread_id; // Check parameters if ((thread == NULL) || (thread->id != osRtxIdThread)) { EvrRtxThreadGetName(thread, NULL); return NULL; } // Check object state if (thread->state == osRtxObjectInactive) { EvrRtxThreadGetName(thread, NULL); return NULL; } EvrRtxThreadGetName(thread, thread->name); return thread->name; } /// Return the thread ID of the current running thread. /// \note API identical to osThreadGetId osThreadId_t svcRtxThreadGetId (void) { os_thread_t *thread; thread = osRtxThreadGetRunning(); EvrRtxThreadGetId(thread); return thread; } /// Get current thread state of a thread. /// \note API identical to osThreadGetState osThreadState_t svcRtxThreadGetState (osThreadId_t thread_id) { os_thread_t *thread = (os_thread_t *)thread_id; // Check parameters if ((thread == NULL) || (thread->id != osRtxIdThread)) { EvrRtxThreadGetState(thread, osThreadError); return osThreadError; } EvrRtxThreadGetState(thread, (osThreadState_t)(thread->state & osRtxThreadStateMask)); return ((osThreadState_t)(thread->state & osRtxThreadStateMask)); } /// Get stack size of a thread. /// \note API identical to osThreadGetStackSize uint32_t svcRtxThreadGetStackSize (osThreadId_t thread_id) { os_thread_t *thread = (os_thread_t *)thread_id; // Check parameters if ((thread == NULL) || (thread->id != osRtxIdThread)) { EvrRtxThreadGetStackSize(thread, 0U); return 0U; } // Check object state if (thread->state == osRtxObjectInactive) { EvrRtxThreadGetStackSize(thread, 0U); return 0U; } EvrRtxThreadGetStackSize(thread, thread->stack_size); return thread->stack_size; } /// Get available stack space of a thread based on stack watermark recording during execution. /// \note API identical to osThreadGetStackSpace uint32_t svcRtxThreadGetStackSpace (osThreadId_t thread_id) { os_thread_t *thread = (os_thread_t *)thread_id; uint32_t *stack; uint32_t space; // Check parameters if ((thread == NULL) || (thread->id != osRtxIdThread)) { EvrRtxThreadGetStackSpace(thread, 0U); return 0U; } // Check object state if (thread->state == osRtxObjectInactive) { EvrRtxThreadGetStackSpace(thread, 0U); return 0U; } if ((osRtxConfig.flags & osRtxConfigStackWatermark) == 0U) { EvrRtxThreadGetStackSpace(thread, 0U); return 0U; } stack = thread->stack_mem; if (*stack++ != osRtxStackMagicWord) { EvrRtxThreadGetStackSpace(thread, 0U); return 0U; } for (space = 4U; space < thread->stack_size; space += 4U) { if (*stack++ != osRtxStackFillPattern) { break; } } EvrRtxThreadGetStackSpace(thread, space); return space; } /// Change priority of a thread. /// \note API identical to osThreadSetPriority osStatus_t svcRtxThreadSetPriority (osThreadId_t thread_id, osPriority_t priority) { os_thread_t *thread = (os_thread_t *)thread_id; // Check parameters if ((thread == NULL) || (thread->id != osRtxIdThread) || (priority < osPriorityIdle) || (priority > osPriorityISR)) { EvrRtxThreadError(thread, osErrorParameter); return osErrorParameter; } // Check object state if ((thread->state == osRtxThreadInactive) || (thread->state == osRtxThreadTerminated)) { EvrRtxThreadError(thread, osErrorResource); return osErrorResource; } if (thread->priority != (int8_t)priority) { thread->priority = (int8_t)priority; thread->priority_base = (int8_t)priority; osRtxThreadListSort(thread); osRtxThreadDispatch(NULL); } return osOK; } /// Get current priority of a thread. /// \note API identical to osThreadGetPriority osPriority_t svcRtxThreadGetPriority (osThreadId_t thread_id) { os_thread_t *thread = (os_thread_t *)thread_id; // Check parameters if ((thread == NULL) || (thread->id != osRtxIdThread)) { EvrRtxThreadGetPriority(thread, osPriorityError); return osPriorityError; } // Check object state if ((thread->state == osRtxThreadInactive) || (thread->state == osRtxThreadTerminated)) { EvrRtxThreadGetPriority(thread, osPriorityError); return osPriorityError; } EvrRtxThreadGetPriority(thread, (osPriority_t)thread->priority); return ((osPriority_t)thread->priority); } /// Pass control to next thread that is in state READY. /// \note API identical to osThreadYield osStatus_t svcRtxThreadYield (void) { uint8_t kernel_state; os_thread_t *thread_running; os_thread_t *thread_ready; kernel_state = osRtxKernelGetState(); thread_running = osRtxThreadGetRunning(); thread_ready = osRtxInfo.thread.ready.thread_list; if ((kernel_state == osRtxKernelRunning) && (thread_ready != NULL) && (thread_running != NULL) && (thread_ready->priority == thread_running->priority)) { osRtxThreadListRemove(thread_ready); osRtxThreadReadyPut(thread_running); osRtxThreadSwitch(thread_ready); } return osOK; } /// Suspend execution of a thread. /// \note API identical to osThreadSuspend osStatus_t svcRtxThreadSuspend (osThreadId_t thread_id) { os_thread_t *thread = (os_thread_t *)thread_id; // Check parameters if ((thread == NULL) || (thread->id != osRtxIdThread)) { EvrRtxThreadError(thread, osErrorParameter); return osErrorParameter; } // Check object state switch (thread->state & osRtxThreadStateMask) { case osRtxThreadRunning: if ((osRtxKernelGetState() != osRtxKernelRunning) || (osRtxInfo.thread.ready.thread_list == NULL)) { EvrRtxThreadError(thread, osErrorResource); return osErrorResource; } break; case osRtxThreadReady: osRtxThreadListRemove(thread); break; case osRtxThreadBlocked: osRtxThreadListRemove(thread); osRtxThreadDelayRemove(thread); break; case osRtxThreadInactive: case osRtxThreadTerminated: default: EvrRtxThreadError(thread, osErrorResource); return osErrorResource; } EvrRtxThreadSuspended(thread); if (thread->state == osRtxThreadRunning) { osRtxThreadSwitch(osRtxThreadListGet(&osRtxInfo.thread.ready)); } // Update Thread State and put it into Delay list thread->state = osRtxThreadBlocked; thread->thread_prev = NULL; thread->thread_next = NULL; osRtxThreadDelayInsert(thread, osWaitForever); return osOK; } /// Resume execution of a thread. /// \note API identical to osThreadResume osStatus_t svcRtxThreadResume (osThreadId_t thread_id) { os_thread_t *thread = (os_thread_t *)thread_id; // Check parameters if ((thread == NULL) || (thread->id != osRtxIdThread)) { EvrRtxThreadError(thread, osErrorParameter); return osErrorParameter; } // Check object state if ((thread->state & osRtxThreadStateMask) != osRtxThreadBlocked) { EvrRtxThreadError(thread, osErrorResource); return osErrorResource; } EvrRtxThreadResumed(thread); // Wakeup Thread osRtxThreadListRemove(thread); osRtxThreadDelayRemove(thread); osRtxThreadDispatch(thread); return osOK; } /// Free Thread resources. /// \param[in] thread thread object. static void osRtxThreadFree (os_thread_t *thread) { // Mark object as inactive thread->state = osRtxThreadInactive; #if (__DOMAIN_NS == 1U) // Free secure process stack if (thread->tz_memory != 0U) { TZ_FreeModuleContext_S(thread->tz_memory); } #endif // Free stack memory if (thread->flags & osRtxFlagSystemMemory) { if (thread->flags & osRtxThreadFlagDefStack) { osRtxMemoryPoolFree(osRtxInfo.mpi.stack, thread->stack_mem); } else { osRtxMemoryFree(osRtxInfo.mem.stack, thread->stack_mem); } } // Free object memory if (thread->flags & osRtxFlagSystemObject) { if (osRtxInfo.mpi.thread != NULL) { osRtxMemoryPoolFree(osRtxInfo.mpi.thread, thread); } else { osRtxMemoryFree(osRtxInfo.mem.common, thread); } } } /// Detach a thread (thread storage can be reclaimed when thread terminates). /// \note API identical to osThreadDetach osStatus_t svcRtxThreadDetach (osThreadId_t thread_id) { os_thread_t *thread = (os_thread_t *)thread_id; // Check parameters if ((thread == NULL) || (thread->id != osRtxIdThread)) { EvrRtxThreadError(thread, osErrorParameter); return osErrorParameter; } // Check object attributes if ((thread->attr & osThreadJoinable) == 0U) { EvrRtxThreadError(thread, osRtxErrorThreadNotJoinable); return osErrorResource; } // Check object state if (thread->state == osRtxThreadInactive) { EvrRtxThreadError(thread, osErrorResource); return osErrorResource; } if (thread->state == osRtxThreadTerminated) { osRtxThreadListUnlink(&osRtxInfo.thread.terminate_list, thread); osRtxThreadFree(thread); } else { thread->attr &= ~osThreadJoinable; } EvrRtxThreadDetached(thread); return osOK; } /// Wait for specified thread to terminate. /// \note API identical to osThreadJoin osStatus_t svcRtxThreadJoin (osThreadId_t thread_id) { os_thread_t *thread = (os_thread_t *)thread_id; // Check parameters if ((thread == NULL) || (thread->id != osRtxIdThread)) { EvrRtxThreadError(thread, osErrorParameter); return osErrorParameter; } // Check object attributes if ((thread->attr & osThreadJoinable) == 0U) { EvrRtxThreadError(thread, osRtxErrorThreadNotJoinable); return osErrorResource; } // Check object state if ((thread->state == osRtxThreadInactive) || (thread->state == osRtxThreadRunning)) { EvrRtxThreadError(thread, osErrorResource); return osErrorResource; } if (thread->state == osRtxThreadTerminated) { osRtxThreadListUnlink(&osRtxInfo.thread.terminate_list, thread); osRtxThreadFree(thread); } else { EvrRtxThreadJoinPending(thread); // Suspend current Thread if (osRtxThreadWaitEnter(osRtxThreadWaitingJoin, osWaitForever)) { thread->thread_join = osRtxThreadGetRunning(); } return osErrorResource; } EvrRtxThreadJoined(thread); return osOK; } /// Terminate execution of current running thread. /// \note API identical to osThreadExit void svcRtxThreadExit (void) { os_thread_t *thread; thread = osRtxThreadGetRunning(); if (thread == NULL) { return; } // Release owned Mutexes osRtxMutexOwnerRelease(thread->mutex_list); // Wakeup Thread waiting to Join if (thread->thread_join != NULL) { osRtxThreadWaitExit(thread->thread_join, (uint32_t)osOK, false); EvrRtxThreadJoined(thread->thread_join); } // Switch to next Ready Thread if ((osRtxKernelGetState() != osRtxKernelRunning) || (osRtxInfo.thread.ready.thread_list == NULL)) { return; } thread->sp = __get_PSP(); osRtxThreadSwitch(osRtxThreadListGet(&osRtxInfo.thread.ready)); osRtxThreadSetRunning(NULL); if (((thread->attr & osThreadJoinable) == 0U) || (thread->thread_join != NULL)) { osRtxThreadFree(thread); } else { // Update Thread State and put it into Terminate Thread list thread->state = osRtxThreadTerminated; thread->thread_prev = NULL; thread->thread_next = osRtxInfo.thread.terminate_list; osRtxInfo.thread.terminate_list = thread; } EvrRtxThreadDestroyed(thread); } /// Terminate execution of a thread. /// \note API identical to osThreadTerminate osStatus_t svcRtxThreadTerminate (osThreadId_t thread_id) { os_thread_t *thread = (os_thread_t *)thread_id; // Check parameters if ((thread == NULL) || (thread->id != osRtxIdThread)) { EvrRtxThreadError(thread, osErrorParameter); return osErrorParameter; } // Check object state switch (thread->state & osRtxThreadStateMask) { case osRtxThreadRunning: break; case osRtxThreadReady: osRtxThreadListRemove(thread); break; case osRtxThreadBlocked: osRtxThreadListRemove(thread); osRtxThreadDelayRemove(thread); break; case osRtxThreadInactive: case osRtxThreadTerminated: default: EvrRtxThreadError(thread, osErrorResource); return osErrorResource; } // Release owned Mutexes osRtxMutexOwnerRelease(thread->mutex_list); // Wakeup Thread waiting to Join if (thread->thread_join != NULL) { osRtxThreadWaitExit(thread->thread_join, (uint32_t)osOK, false); EvrRtxThreadJoined(thread->thread_join); } // Switch to next Ready Thread when terminating running Thread if (thread->state == osRtxThreadRunning) { if ((osRtxKernelGetState() != osRtxKernelRunning) || (osRtxInfo.thread.ready.thread_list == NULL)) { EvrRtxThreadError(thread, osErrorResource); return osErrorResource; } thread->sp = __get_PSP(); osRtxThreadSwitch(osRtxThreadListGet(&osRtxInfo.thread.ready)); osRtxThreadSetRunning(NULL); } else { osRtxThreadDispatch(NULL); } if (((thread->attr & osThreadJoinable) == 0U) || (thread->thread_join != NULL)) { osRtxThreadFree(thread); } else { // Update Thread State and put it into Terminate Thread list thread->state = osRtxThreadTerminated; thread->thread_prev = NULL; thread->thread_next = osRtxInfo.thread.terminate_list; osRtxInfo.thread.terminate_list = thread; } EvrRtxThreadDestroyed(thread); return osOK; } /// Get number of active threads. /// \note API identical to osThreadGetCount uint32_t svcRtxThreadGetCount (void) { os_thread_t *thread; uint32_t count; // Running Thread count = 1U; // Ready List for (thread = osRtxInfo.thread.ready.thread_list; (thread != NULL); thread = thread->thread_next, count++) {}; // Delay List for (thread = osRtxInfo.thread.delay_list; (thread != NULL); thread = thread->delay_next, count++) {}; // Wait List for (thread = osRtxInfo.thread.wait_list; (thread != NULL); thread = thread->delay_next, count++) {}; EvrRtxThreadGetCount(count); return count; } /// Enumerate active threads. /// \note API identical to osThreadEnumerate uint32_t svcRtxThreadEnumerate (osThreadId_t *thread_array, uint32_t array_items) { os_thread_t *thread; uint32_t count; // Check parameters if ((thread_array == NULL) || (array_items == 0U)) { EvrRtxThreadEnumerate(thread_array, array_items, 0U); return 0U; } // Running Thread *thread_array++ = osRtxThreadGetRunning(); count = 1U; // Ready List for (thread = osRtxInfo.thread.ready.thread_list; (thread != NULL) && (count < array_items); thread = thread->thread_next, count++) { *thread_array++ = thread; } // Delay List for (thread = osRtxInfo.thread.delay_list; (thread != NULL) && (count < array_items); thread = thread->delay_next, count++) { *thread_array++ = thread; } // Wait List for (thread = osRtxInfo.thread.wait_list; (thread != NULL) && (count < array_items); thread = thread->delay_next, count++) { *thread_array++ = thread; } EvrRtxThreadEnumerate(thread_array, array_items, count); return count; } /// Set the specified Thread Flags of a thread. /// \note API identical to osThreadFlagsSet uint32_t svcRtxThreadFlagsSet (osThreadId_t thread_id, uint32_t flags) { os_thread_t *thread = (os_thread_t *)thread_id; uint32_t thread_flags; uint32_t thread_flags0; // Check parameters if ((thread == NULL) || (thread->id != osRtxIdThread) || (flags & ~((1U << osRtxThreadFlagsLimit) - 1U))) { EvrRtxThreadError(thread, osErrorParameter); return ((uint32_t)osErrorParameter); } // Check object state if ((thread->state == osRtxThreadInactive) || (thread->state == osRtxThreadTerminated)) { EvrRtxThreadError(thread, osErrorResource); return ((uint32_t)osErrorResource); } // Set Thread Flags thread_flags = ThreadFlagsSet(thread, flags); // Check if Thread is waiting for Thread Flags if (thread->state == osRtxThreadWaitingThreadFlags) { thread_flags0 = ThreadFlagsCheck(thread, thread->wait_flags, thread->flags_options); if (thread_flags0 != 0U) { if ((thread->flags_options & osFlagsNoClear) == 0U) { thread_flags = thread_flags0 & ~thread->wait_flags; } else { thread_flags = thread_flags0; } osRtxThreadWaitExit(thread, thread_flags0, true); EvrRtxThreadFlagsWaitCompleted(thread->wait_flags, thread->flags_options, thread_flags0); } } EvrRtxThreadFlagsSetDone(thread, thread_flags); return thread_flags; } /// Clear the specified Thread Flags of current running thread. /// \note API identical to osThreadFlagsClear uint32_t svcRtxThreadFlagsClear (uint32_t flags) { os_thread_t *thread; uint32_t thread_flags; thread = osRtxThreadGetRunning(); if (thread == NULL) { EvrRtxThreadError(NULL, osRtxErrorKernelNotRunning); return ((uint32_t)osError); } // Check parameters if (flags & ~((1U << osRtxThreadFlagsLimit) - 1U)) { EvrRtxThreadError(thread, osErrorParameter); return ((uint32_t)osErrorParameter); } // Check object state if ((thread->state == osRtxThreadInactive) || (thread->state == osRtxThreadTerminated)) { EvrRtxThreadError(thread, osErrorResource); return ((uint32_t)osErrorResource); } // Clear Thread Flags thread_flags = ThreadFlagsClear(thread, flags); EvrRtxThreadFlagsClearDone(thread_flags); return thread_flags; } /// Get the current Thread Flags of current running thread. /// \note API identical to osThreadFlagsGet uint32_t svcRtxThreadFlagsGet (void) { os_thread_t *thread; thread = osRtxThreadGetRunning(); if (thread == NULL) { EvrRtxThreadFlagsGet(0U); return 0U; } // Check object state if ((thread->state == osRtxThreadInactive) || (thread->state == osRtxThreadTerminated)) { EvrRtxThreadFlagsGet(0U); return 0U; } EvrRtxThreadFlagsGet(thread->thread_flags); return thread->thread_flags; } /// Wait for one or more Thread Flags of the current running thread to become signaled. /// \note API identical to osThreadFlagsWait uint32_t svcRtxThreadFlagsWait (uint32_t flags, uint32_t options, uint32_t timeout) { os_thread_t *thread; uint32_t thread_flags; thread = osRtxThreadGetRunning(); if (thread == NULL) { EvrRtxThreadError(NULL, osRtxErrorKernelNotRunning); return ((uint32_t)osError); } // Check parameters if (flags & ~((1U << osRtxThreadFlagsLimit) - 1U)) { EvrRtxThreadError(thread, osErrorParameter); return ((uint32_t)osErrorParameter); } // Check Thread Flags thread_flags = ThreadFlagsCheck(thread, flags, options); if (thread_flags != 0U) { EvrRtxThreadFlagsWaitCompleted(flags, options, thread_flags); return thread_flags; } // Check if timeout is specified if (timeout != 0U) { // Store waiting flags and options EvrRtxThreadFlagsWaitPending(flags, options, timeout); thread->wait_flags = flags; thread->flags_options = (uint8_t)options; // Suspend current Thread osRtxThreadWaitEnter(osRtxThreadWaitingThreadFlags, timeout); return ((uint32_t)osErrorTimeout); } EvrRtxThreadFlagsWaitNotCompleted(flags, options); return ((uint32_t)osErrorResource); } // ==== ISR Calls ==== /// Set the specified Thread Flags of a thread. /// \note API identical to osThreadFlagsSet __STATIC_INLINE uint32_t isrRtxThreadFlagsSet (osThreadId_t thread_id, uint32_t flags) { os_thread_t *thread = (os_thread_t *)thread_id; uint32_t thread_flags; // Check parameters if ((thread == NULL) || (thread->id != osRtxIdThread) || (flags & ~((1U << osRtxThreadFlagsLimit) - 1U))) { EvrRtxThreadError(thread, osErrorParameter); return ((uint32_t)osErrorParameter); } // Check object state if ((thread->state == osRtxThreadInactive) || (thread->state == osRtxThreadTerminated)) { EvrRtxThreadError(thread, osErrorResource); return ((uint32_t)osErrorResource); } // Set Thread Flags thread_flags = ThreadFlagsSet(thread, flags); // Register post ISR processing osRtxPostProcess((os_object_t *)thread); EvrRtxThreadFlagsSetDone(thread, thread_flags); return thread_flags; } // ==== Public API ==== /// Create a thread and add it to Active Threads. osThreadId_t osThreadNew (osThreadFunc_t func, void *argument, const osThreadAttr_t *attr) { EvrRtxThreadNew(func, argument, attr); if (IS_IRQ_MODE() || IS_IRQ_MASKED()) { EvrRtxThreadError(NULL, osErrorISR); return NULL; } return __svcThreadNew(func, argument, attr); } /// Get name of a thread. const char *osThreadGetName (osThreadId_t thread_id) { if (IS_IRQ_MODE() || IS_IRQ_MASKED()) { EvrRtxThreadGetName(thread_id, NULL); return NULL; } return __svcThreadGetName(thread_id); } /// Return the thread ID of the current running thread. osThreadId_t osThreadGetId (void) { if (IS_IRQ_MODE() || IS_IRQ_MASKED()) { EvrRtxThreadGetId(NULL); return NULL; } return __svcThreadGetId(); } /// Get current thread state of a thread. osThreadState_t osThreadGetState (osThreadId_t thread_id) { if (IS_IRQ_MODE() || IS_IRQ_MASKED()) { EvrRtxThreadGetState(thread_id, osThreadError); return osThreadError; } return __svcThreadGetState(thread_id); } /// Get stack size of a thread. uint32_t osThreadGetStackSize (osThreadId_t thread_id) { if (IS_IRQ_MODE() || IS_IRQ_MASKED()) { EvrRtxThreadGetStackSize(thread_id, 0U); return 0U; } return __svcThreadGetStackSize(thread_id); } /// Get available stack space of a thread based on stack watermark recording during execution. uint32_t osThreadGetStackSpace (osThreadId_t thread_id) { if (IS_IRQ_MODE() || IS_IRQ_MASKED()) { EvrRtxThreadGetStackSpace(thread_id, 0U); return 0U; } return __svcThreadGetStackSpace(thread_id); } /// Change priority of a thread. osStatus_t osThreadSetPriority (osThreadId_t thread_id, osPriority_t priority) { EvrRtxThreadSetPriority(thread_id, priority); if (IS_IRQ_MODE() || IS_IRQ_MASKED()) { EvrRtxThreadError(thread_id, osErrorISR); return osErrorISR; } return __svcThreadSetPriority(thread_id, priority); } /// Get current priority of a thread. osPriority_t osThreadGetPriority (osThreadId_t thread_id) { if (IS_IRQ_MODE() || IS_IRQ_MASKED()) { EvrRtxThreadGetPriority(thread_id, osPriorityError); return osPriorityError; } return __svcThreadGetPriority(thread_id); } /// Pass control to next thread that is in state READY. osStatus_t osThreadYield (void) { EvrRtxThreadYield(); if (IS_IRQ_MODE() || IS_IRQ_MASKED()) { EvrRtxThreadError(NULL, osErrorISR); return osErrorISR; } return __svcThreadYield(); } /// Suspend execution of a thread. osStatus_t osThreadSuspend (osThreadId_t thread_id) { EvrRtxThreadSuspend(thread_id); if (IS_IRQ_MODE() || IS_IRQ_MASKED()) { EvrRtxThreadError(thread_id, osErrorISR); return osErrorISR; } return __svcThreadSuspend(thread_id); } /// Resume execution of a thread. osStatus_t osThreadResume (osThreadId_t thread_id) { EvrRtxThreadResume(thread_id); if (IS_IRQ_MODE() || IS_IRQ_MASKED()) { EvrRtxThreadError(thread_id, osErrorISR); return osErrorISR; } return __svcThreadResume(thread_id); } /// Detach a thread (thread storage can be reclaimed when thread terminates). osStatus_t osThreadDetach (osThreadId_t thread_id) { EvrRtxThreadDetach(thread_id); if (IS_IRQ_MODE() || IS_IRQ_MASKED()) { EvrRtxThreadError(thread_id, osErrorISR); return osErrorISR; } return __svcThreadDetach(thread_id); } /// Wait for specified thread to terminate. osStatus_t osThreadJoin (osThreadId_t thread_id) { EvrRtxThreadJoin(thread_id); if (IS_IRQ_MODE() || IS_IRQ_MASKED()) { EvrRtxThreadError(thread_id, osErrorISR); return osErrorISR; } return __svcThreadJoin(thread_id); } /// Terminate execution of current running thread. __NO_RETURN void osThreadExit (void) { EvrRtxThreadExit(); __svcThreadExit(); EvrRtxThreadError(NULL, osError); for (;;); } /// Terminate execution of a thread. osStatus_t osThreadTerminate (osThreadId_t thread_id) { EvrRtxThreadTerminate(thread_id); if (IS_IRQ_MODE() || IS_IRQ_MASKED()) { EvrRtxThreadError(thread_id, osErrorISR); return osErrorISR; } return __svcThreadTerminate(thread_id); } /// Get number of active threads. uint32_t osThreadGetCount (void) { if (IS_IRQ_MODE() || IS_IRQ_MASKED()) { EvrRtxThreadGetCount(0U); return 0U; } return __svcThreadGetCount(); } /// Enumerate active threads. uint32_t osThreadEnumerate (osThreadId_t *thread_array, uint32_t array_items) { if (IS_IRQ_MODE() || IS_IRQ_MASKED()) { EvrRtxThreadEnumerate(thread_array, array_items, 0U); return 0U; } return __svcThreadEnumerate(thread_array, array_items); } /// Set the specified Thread Flags of a thread. uint32_t osThreadFlagsSet (osThreadId_t thread_id, uint32_t flags) { EvrRtxThreadFlagsSet(thread_id, flags); if (IS_IRQ_MODE() || IS_IRQ_MASKED()) { return isrRtxThreadFlagsSet(thread_id, flags); } else { return __svcThreadFlagsSet(thread_id, flags); } } /// Clear the specified Thread Flags of current running thread. uint32_t osThreadFlagsClear (uint32_t flags) { EvrRtxThreadFlagsClear(flags); if (IS_IRQ_MODE() || IS_IRQ_MASKED()) { EvrRtxThreadError(NULL, osErrorISR); return ((uint32_t)osErrorISR); } return __svcThreadFlagsClear(flags); } /// Get the current Thread Flags of current running thread. uint32_t osThreadFlagsGet (void) { if (IS_IRQ_MODE() || IS_IRQ_MASKED()) { EvrRtxThreadFlagsGet(0U); return 0U; } return __svcThreadFlagsGet(); } /// Wait for one or more Thread Flags of the current running thread to become signaled. uint32_t osThreadFlagsWait (uint32_t flags, uint32_t options, uint32_t timeout) { EvrRtxThreadFlagsWait(flags, options, timeout); if (IS_IRQ_MODE() || IS_IRQ_MASKED()) { EvrRtxThreadError(NULL, osErrorISR); return ((uint32_t)osErrorISR); } return __svcThreadFlagsWait(flags, options, timeout); }