70 lines
2.3 KiB
C
70 lines
2.3 KiB
C
/*----------------------------------------------------------------------------
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* osObjects.h: CMSIS-RTOS global object definitions for an application
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*----------------------------------------------------------------------------
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*
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* This header file defines global RTOS objects used throughout a project
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*
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* #define osObjectsPublic indicates that objects are defined; without that
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* definition the objects are defined as external symbols.
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*
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*--------------------------------------------------------------------------*/
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#ifndef __osObjects
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#define __osObjects
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#if (!defined (osObjectsPublic))
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#define osObjectsExternal // define RTOS objects with extern attribute
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#endif
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#include "cmsis_os.h" // CMSIS RTOS header file
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// global 'thread' functions ---------------------------------------------------
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/*
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Example:
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extern void sample_name (void const *argument); // thread function
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osThreadId tid_sample_name; // thread id
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osThreadDef (sample_name, osPriorityNormal, 1, 0); // thread object
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*/
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// global 'semaphores' ----------------------------------------------------------
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/*
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Example:
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osSemaphoreId sid_sample_name; // semaphore id
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osSemaphoreDef (sample_name); // semaphore object
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*/
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// global 'memory pools' --------------------------------------------------------
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/*
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Example:
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typedef struct sample_name type_sample_name; // object data type
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osPoolId mpid_sample_name; // memory pool id
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osPoolDef (sample_name, 16, type_sample_name); // memory pool object
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*/
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// global 'message queues' -------------------------------------------------------
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/*
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Example:
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typedef struct sample_name type_sample_name; // object data type
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osMessageQId mid_sample_name; // message queue id
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osMessageQDef (sample_name, 16, type_sample_name); // message queue object
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*/
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// global 'mail queues' ----------------------------------------------------------
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/*
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Example:
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typedef struct sample_name type_sample_name; // object data type
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osMailQId qid_sample_name; // mail queue id
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osMailQDef (sample_name, 16, type_sample_name); // mail queue object
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*/
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#endif // __osObjects
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