nix-config/home/features/desktop/hyprland/default.nix

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{ pkgs, ... }:
let
cmd = "busctl --user -- set-property rs.wl-gammarelay / rs.wl.gammarelay Temperature q";
in
{
imports = [ ./config.nix ./variables.nix ];
home.packages = with pkgs; [
swww
hyprpicker
# hyprsunset
# wl-gammarelay-rs
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wofi
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hyprshade
hyprpolkitagent
grim
slurp
wl-clip-persist
cliphist
wf-recorder
glib
wayland
direnv
alacritty
];
wayland.windowManager.hyprland = {
enable = true;
xwayland.enable = true;
systemd.enable = true;
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plugins = [ pkgs.hyprlandPlugins.hyprsplit ];
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};
programs.waybar = {
enable = true;
systemd.enable = true;
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settings = {
mainBar = {
layer = "top";
position = "top";
modules-left = [ "hyprland/workspaces" ];
modules-center = [ "hyprland/window" ];
modules-right = [ "tray" "memory" "cpu" "clock" ];
tray.spacing = 10;
clock.tooltip-format = "{:%d.%m.%Y}";
cpu.format = "{}% ";
memory.format = " {}% ";
"hyprland/workspaces" = {
format = "{icon}";
persistent-workspaces = {
"*" = 10;
};
format-icons = {
"9" = "";
"10" = "󰝚";
};
};
};
};
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};
xdg.configFile."hypr/shaders/bluelight.glsl".text = ''
precision highp float;
varying vec2 v_texcoord;
uniform sampler2D tex;
const float temperature = 4000.0;
const float temperatureStrength = 1.0;
#define WithQuickAndDirtyLuminancePreservation
const float LuminancePreservationFactor = 1.0;
// function from https://www.shadertoy.com/view/4sc3D7
// valid from 1000 to 40000 K (and additionally 0 for pure full white)
vec3 colorTemperatureToRGB(const in float temperature) {
// values from: http://blenderartists.org/forum/showthread.php?270332-OSL-Goodness&p=2268693&viewfull=1#post2268693
mat3 m = (temperature <= 6500.0) ? mat3(vec3(0.0, -2902.1955373783176, -8257.7997278925690),
vec3(0.0, 1669.5803561666639, 2575.2827530017594),
vec3(1.0, 1.3302673723350029, 1.8993753891711275))
: mat3(vec3(1745.0425298314172, 1216.6168361476490, -8257.7997278925690),
vec3(-2666.3474220535695, -2173.1012343082230, 2575.2827530017594),
vec3(0.55995389139931482, 0.70381203140554553, 1.8993753891711275));
return mix(clamp(vec3(m[0] / (vec3(clamp(temperature, 1000.0, 40000.0)) + m[1]) + m[2]), vec3(0.0), vec3(1.0)),
vec3(1.0), smoothstep(1000.0, 0.0, temperature));
}
void main() {
vec4 pixColor = texture2D(tex, v_texcoord);
// RGB
vec3 color = vec3(pixColor[0], pixColor[1], pixColor[2]);
#ifdef WithQuickAndDirtyLuminancePreservation
color *= mix(1.0, dot(color, vec3(0.2126, 0.7152, 0.0722)) / max(dot(color, vec3(0.2126, 0.7152, 0.0722)), 1e-5),
LuminancePreservationFactor);
#endif
color = mix(color, color * colorTemperatureToRGB(temperature), temperatureStrength);
vec4 outCol = vec4(color, pixColor[3]);
gl_FragColor = outCol;
}
'';
# systemd.user.services.wl-gammarelay-rs = {
# Unit = {
# PartOf = [ "graphical-session.target" ];
# After = [ "graphical-session-pre.target" ];
# };
#
# Service = {
# ExecStart = "${pkgs.wl-gammarelay-rs}/bin/wl-gammarelay-rs";
# ExecReload = "${pkgs.coreutils}/bin/kill -SIGUSR2 $MAINPID";
# Restart = "on-failure";
# KillMode = "mixed";
# };
#
# Install = { WantedBy = [ "default.target" ]; };
# };
# systemd.user.services.wl-gammarelay-rs-restart = {
# Unit = {
# After = [ "suspend.target" "hibernate.target" "hybrid-sleep.target" "suspend-then-hibernate.target" ];
# };
#
# Service = {
# ExecStart = "${pkgs.bash}/bin/bash -c '${cmd} 6000 && ${cmd} 4000'";
# };
#
# Install = { WantedBy = [ "suspend.target" "hibernate.target" "hybrid-sleep.target" "suspend-then-hibernate.target" ]; };
# };
}