191 lines
5.3 KiB
C
191 lines
5.3 KiB
C
/* ----------------------------------------------------------------------
|
|
* Project: CMSIS DSP Library
|
|
* Title: arm_shift_q31.c
|
|
* Description: Shifts the elements of a Q31 vector by a specified number of bits
|
|
*
|
|
* $Date: 27. January 2017
|
|
* $Revision: V.1.5.1
|
|
*
|
|
* Target Processor: Cortex-M cores
|
|
* -------------------------------------------------------------------- */
|
|
/*
|
|
* Copyright (C) 2010-2017 ARM Limited or its affiliates. All rights reserved.
|
|
*
|
|
* SPDX-License-Identifier: Apache-2.0
|
|
*
|
|
* Licensed under the Apache License, Version 2.0 (the License); you may
|
|
* not use this file except in compliance with the License.
|
|
* You may obtain a copy of the License at
|
|
*
|
|
* www.apache.org/licenses/LICENSE-2.0
|
|
*
|
|
* Unless required by applicable law or agreed to in writing, software
|
|
* distributed under the License is distributed on an AS IS BASIS, WITHOUT
|
|
* WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
|
* See the License for the specific language governing permissions and
|
|
* limitations under the License.
|
|
*/
|
|
|
|
#include "arm_math.h"
|
|
|
|
/**
|
|
* @ingroup groupMath
|
|
*/
|
|
/**
|
|
* @defgroup shift Vector Shift
|
|
*
|
|
* Shifts the elements of a fixed-point vector by a specified number of bits.
|
|
* There are separate functions for Q7, Q15, and Q31 data types.
|
|
* The underlying algorithm used is:
|
|
*
|
|
* <pre>
|
|
* pDst[n] = pSrc[n] << shift, 0 <= n < blockSize.
|
|
* </pre>
|
|
*
|
|
* If <code>shift</code> is positive then the elements of the vector are shifted to the left.
|
|
* If <code>shift</code> is negative then the elements of the vector are shifted to the right.
|
|
*
|
|
* The functions support in-place computation allowing the source and destination
|
|
* pointers to reference the same memory buffer.
|
|
*/
|
|
|
|
/**
|
|
* @addtogroup shift
|
|
* @{
|
|
*/
|
|
|
|
/**
|
|
* @brief Shifts the elements of a Q31 vector a specified number of bits.
|
|
* @param[in] *pSrc points to the input vector
|
|
* @param[in] shiftBits number of bits to shift. A positive value shifts left; a negative value shifts right.
|
|
* @param[out] *pDst points to the output vector
|
|
* @param[in] blockSize number of samples in the vector
|
|
* @return none.
|
|
*
|
|
*
|
|
* <b>Scaling and Overflow Behavior:</b>
|
|
* \par
|
|
* The function uses saturating arithmetic.
|
|
* Results outside of the allowable Q31 range [0x80000000 0x7FFFFFFF] will be saturated.
|
|
*/
|
|
|
|
void arm_shift_q31(
|
|
q31_t * pSrc,
|
|
int8_t shiftBits,
|
|
q31_t * pDst,
|
|
uint32_t blockSize)
|
|
{
|
|
uint32_t blkCnt; /* loop counter */
|
|
uint8_t sign = (shiftBits & 0x80); /* Sign of shiftBits */
|
|
|
|
#if defined (ARM_MATH_DSP)
|
|
|
|
q31_t in1, in2, in3, in4; /* Temporary input variables */
|
|
q31_t out1, out2, out3, out4; /* Temporary output variables */
|
|
|
|
/*loop Unrolling */
|
|
blkCnt = blockSize >> 2u;
|
|
|
|
|
|
if (sign == 0u)
|
|
{
|
|
/* First part of the processing with loop unrolling. Compute 4 outputs at a time.
|
|
** a second loop below computes the remaining 1 to 3 samples. */
|
|
while (blkCnt > 0u)
|
|
{
|
|
/* C = A << shiftBits */
|
|
/* Shift the input and then store the results in the destination buffer. */
|
|
in1 = *pSrc;
|
|
in2 = *(pSrc + 1);
|
|
out1 = in1 << shiftBits;
|
|
in3 = *(pSrc + 2);
|
|
out2 = in2 << shiftBits;
|
|
in4 = *(pSrc + 3);
|
|
if (in1 != (out1 >> shiftBits))
|
|
out1 = 0x7FFFFFFF ^ (in1 >> 31);
|
|
|
|
if (in2 != (out2 >> shiftBits))
|
|
out2 = 0x7FFFFFFF ^ (in2 >> 31);
|
|
|
|
*pDst = out1;
|
|
out3 = in3 << shiftBits;
|
|
*(pDst + 1) = out2;
|
|
out4 = in4 << shiftBits;
|
|
|
|
if (in3 != (out3 >> shiftBits))
|
|
out3 = 0x7FFFFFFF ^ (in3 >> 31);
|
|
|
|
if (in4 != (out4 >> shiftBits))
|
|
out4 = 0x7FFFFFFF ^ (in4 >> 31);
|
|
|
|
*(pDst + 2) = out3;
|
|
*(pDst + 3) = out4;
|
|
|
|
/* Update destination pointer to process next sampels */
|
|
pSrc += 4u;
|
|
pDst += 4u;
|
|
|
|
/* Decrement the loop counter */
|
|
blkCnt--;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
|
|
/* First part of the processing with loop unrolling. Compute 4 outputs at a time.
|
|
** a second loop below computes the remaining 1 to 3 samples. */
|
|
while (blkCnt > 0u)
|
|
{
|
|
/* C = A >> shiftBits */
|
|
/* Shift the input and then store the results in the destination buffer. */
|
|
in1 = *pSrc;
|
|
in2 = *(pSrc + 1);
|
|
in3 = *(pSrc + 2);
|
|
in4 = *(pSrc + 3);
|
|
|
|
*pDst = (in1 >> -shiftBits);
|
|
*(pDst + 1) = (in2 >> -shiftBits);
|
|
*(pDst + 2) = (in3 >> -shiftBits);
|
|
*(pDst + 3) = (in4 >> -shiftBits);
|
|
|
|
|
|
pSrc += 4u;
|
|
pDst += 4u;
|
|
|
|
blkCnt--;
|
|
}
|
|
|
|
}
|
|
|
|
/* If the blockSize is not a multiple of 4, compute any remaining output samples here.
|
|
** No loop unrolling is used. */
|
|
blkCnt = blockSize % 0x4u;
|
|
|
|
#else
|
|
|
|
/* Run the below code for Cortex-M0 */
|
|
|
|
|
|
/* Initialize blkCnt with number of samples */
|
|
blkCnt = blockSize;
|
|
|
|
#endif /* #if defined (ARM_MATH_DSP) */
|
|
|
|
|
|
while (blkCnt > 0u)
|
|
{
|
|
/* C = A (>> or <<) shiftBits */
|
|
/* Shift the input and then store the result in the destination buffer. */
|
|
*pDst++ = (sign == 0u) ? clip_q63_to_q31((q63_t) * pSrc++ << shiftBits) :
|
|
(*pSrc++ >> -shiftBits);
|
|
|
|
/* Decrement the loop counter */
|
|
blkCnt--;
|
|
}
|
|
|
|
|
|
}
|
|
|
|
/**
|
|
* @} end of shift group
|
|
*/
|